An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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762 B

using UnityEngine;
using System.Collections;
namespace Fungus.Script
{
[CommandInfo("Audio",
"Set Music Volume",
"Sets the game music volume level.")]
public class SetMusicVolume : FungusCommand
{
[Range(0,1)]
public float volume = 1;
[Range(0,30)]
public float fadeDuration;
public override void OnEnter()
{
MusicController musicController = MusicController.GetInstance();
if (musicController != null)
{
musicController.SetMusicVolume(volume, fadeDuration);
}
Continue();
}
public override string GetSummary()
{
return "Set to " + volume + " over " + fadeDuration + " seconds.";
}
public override Color GetButtonColor()
{
return new Color32(242, 209, 176, 255);
}
}
}