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-- Test Flowchart public variable substitution
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local s = sub("{$StringVar}")
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--- !u!222 &405820713
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luaScript: '-- The "Do Test" block in the flowchart sets a bunch of flowchart variables
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|
runblock(flowchart, "Do Test")
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|
|
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|
|
|
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|
|
-- Check if the variables contain the expected values
|
|
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|
|
local bo = flowchart.GetVariable("BoolVar")
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check(bo.value)
|
|
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|
|
|
|
local f = flowchart.GetVariable("FloatVar")
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check(f.value == 1.0)
|
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|
local i = flowchart.GetVariable("IntVar")
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|
|
check(i.value == 2)
|
|
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|
|
|
|
|
local s = flowchart.GetVariable("StringVar")
|
|
|
|
|
|
|
|
check(s.value == "a string")
|
|
|
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|
|
|
|
|
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|
|
local c = flowchart.GetVariable("ColorVar")
|
|
|
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|
check(c.value.r == 1)
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|
|
|
|
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|
|
|
|
|
|
local go = flowchart.GetVariable("GameObjectVar")
|
|
|
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|
check(go.value == testgameobject)
|
|
|
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|
|
|
|
|
|
|
|
local m = flowchart.GetVariable("MaterialVar")
|
|
|
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|
check(m.value == testmaterial)
|
|
|
|
|
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|
|
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|
|
local o = flowchart.GetVariable("ObjectVar")
|
|
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|
check(o.value == testgameobject)
|
|
|
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|
|
|
|
|
|
|
|
local sp = flowchart.GetVariable("SpriteVar")
|
|
|
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|
|
check(sp.value == mushroom)
|
|
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|
|
|
|
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|
|
local t = flowchart.GetVariable("TextureVar")
|
|
|
|
|
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|
|
check(t.value == mousepointer)
|
|
|
|
|
|
|
|
|
|
|
|
local v2 = flowchart.GetVariable("Vector2Var")
|
|
|
|
|
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|
|
check(v2.value.y == 1)
|
|
|
|
|
|
|
|
|
|
|
|
local v3 = flowchart.GetVariable("Vector3Var")
|
|
|
|
|
|
|
|
check(v3.value.z == 1)
|
|
|
|
|
|
|
|
|
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|
|
pass()'
|
|
|
|
runAsCoroutine: 1
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--- !u!114 &448016419
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--- !u!1 &465829169
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--- !u!114 &465829171
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--- !u!114 &465829172
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luaScript: "-- Test Say creating a SayDialog when none already exists\n\nsayoptions.waitforinput
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= false\nsay(\"test\")\n\ngo = luautils.find(\"SayDialog\")\ncheck(go != nil)\n\n--
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Test Menu creating a MenuDialog when none already exists\nfunction choose_a()\n
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\ pass()\nend\n\nmenu(\"Option A\", choose_a)\n\nlocal go = luautils.find(\"OptionButton0\")\ncheck(go
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!= nil)\n\nlocal button = go.GetComponent(\"Button\")\ncheck(button != nil)\n\nbutton.onClick.Invoke()"
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--- !u!114 &828158148
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--- !u!1 &851680338
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--- !u!114 &851718693
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luaScript: '-- Test getting and setting Fungus variables
|
|
|
|
|
|
|
|
|
|
|
|
local boolvar = flowchart.GetVariable("BoolVar")
|
|
|
|
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|
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|
local floatvar = flowchart.GetVariable("FloatVar")
|
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|
|
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local intvar = flowchart.GetVariable("IntVar")
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local stringvar = flowchart.GetVariable("StringVar")
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|
|
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|
boolvar.value = true
|
|
|
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|
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|
check(boolvar.value == true)
|
|
|
|
|
|
|
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|
floatvar.value = 1
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|
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check(floatvar.value == 1)
|
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|
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|
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intvar.value = 1
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check(intvar.value == 1)
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|
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|
|
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stringvar.value = "a"
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|
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check(stringvar.value == "a")
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|
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|
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pass()'
|
|
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|
runAsCoroutine: 1
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score = 10
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-- Make say dialog active
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setsaydialog(saydialog)
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setcharacter(john, "Mushroom")
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say ("voiceover{w=3}", voiceover)
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-- Test say command with a tag and global variable substitution
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say "Alrighty{w=1} how do {$score}?"
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check(nametext.text == "John 10")
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pass()
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'
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