|
|
|
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
|
|
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
|
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Copy the value of the Priority Count to a local IntegerVariable, intended primarily to assist with debugging use of Priority.
|
|
|
|
/// </summary>
|
|
|
|
[CommandInfo("PrioritySignals",
|
|
|
|
"Get Priority Count",
|
|
|
|
"Copy the value of the Priority Count to a local IntegerVariable, intended primarily to assist with debugging use of Priority.")]
|
|
|
|
public class FungusPriorityCount : Command
|
|
|
|
{
|
|
|
|
[VariableProperty(typeof(IntegerVariable))]
|
|
|
|
public IntegerVariable outVar;
|
|
|
|
|
|
|
|
public override void OnEnter()
|
|
|
|
{
|
|
|
|
outVar.Value = FungusPrioritySignals.CurrentPriorityDepth;
|
|
|
|
|
|
|
|
Continue();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string GetSummary()
|
|
|
|
{
|
|
|
|
if(outVar == null)
|
|
|
|
{
|
|
|
|
return "Error: No out var supplied";
|
|
|
|
}
|
|
|
|
return outVar.Key;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override bool HasReference(Variable variable)
|
|
|
|
{
|
|
|
|
return outVar == variable;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|