An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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28 lines
391 B

using UnityEngine;
using System;
using System.Collections;
using System.Collections.Generic;
namespace Fungus
{
public class SayCommand : FungusCommand
{
public string text;
public override void OnEnter()
{
Dialog dialog = Game.GetInstance().dialog;
if (dialog == null)
{
Continue();
return;
}
dialog.Say (text, delegate {
Continue();
});
}
}
}