|
|
|
using UnityEditor;
|
|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
|
|
|
|
[CustomEditor (typeof(CompareCommand))]
|
|
|
|
public class CompareCommandEditor : FungusCommandEditor
|
|
|
|
{
|
|
|
|
public override void DrawCommandInspectorGUI()
|
|
|
|
{
|
|
|
|
CompareCommand t = target as CompareCommand;
|
|
|
|
|
|
|
|
FungusScript sc = t.GetFungusScript();
|
|
|
|
if (sc == null)
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
List<string> keys = new List<string>();
|
|
|
|
keys.Add("<None>");
|
|
|
|
int index = 0;
|
|
|
|
for (int i = 0; i < sc.variables.Count; ++i)
|
|
|
|
{
|
|
|
|
Variable v = sc.variables[i];
|
|
|
|
keys.Add(v.key);
|
|
|
|
if (v.key == t.variableKey &&
|
|
|
|
index == 0)
|
|
|
|
{
|
|
|
|
index = i + 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
int newIndex = EditorGUILayout.Popup("Variable", index, keys.ToArray());
|
|
|
|
|
|
|
|
bool keyChanged = (t.variableKey != keys[newIndex]);
|
|
|
|
|
|
|
|
if (keyChanged)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Select variable");
|
|
|
|
t.variableKey = keys[newIndex];
|
|
|
|
}
|
|
|
|
|
|
|
|
if (t.variableKey == "<None>")
|
|
|
|
{
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
VariableType variableType = sc.variables[newIndex - 1].type;
|
|
|
|
|
|
|
|
List<GUIContent> operatorList = new List<GUIContent>();
|
|
|
|
operatorList.Add(new GUIContent("=="));
|
|
|
|
operatorList.Add(new GUIContent("!="));
|
|
|
|
if (variableType == VariableType.Integer ||
|
|
|
|
variableType == VariableType.Float)
|
|
|
|
{
|
|
|
|
operatorList.Add(new GUIContent("<"));
|
|
|
|
operatorList.Add(new GUIContent(">"));
|
|
|
|
operatorList.Add(new GUIContent("<="));
|
|
|
|
operatorList.Add(new GUIContent(">="));
|
|
|
|
}
|
|
|
|
|
|
|
|
CompareOperator compareOperator = (CompareOperator)EditorGUILayout.Popup(new GUIContent("Operator",
|
|
|
|
"The comparison operator to use when comparing values"),
|
|
|
|
(int)t.compareOperator,
|
|
|
|
operatorList.ToArray());
|
|
|
|
if (compareOperator != t.compareOperator)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Select compare operator");
|
|
|
|
t.compareOperator = compareOperator;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool booleanValue = t.booleanData.value;
|
|
|
|
int integerValue = t.integerData.value;
|
|
|
|
float floatValue = t.floatData.value;
|
|
|
|
string stringValue = t.stringData.value;
|
|
|
|
|
|
|
|
switch (variableType)
|
|
|
|
{
|
|
|
|
case VariableType.Boolean:
|
|
|
|
booleanValue = EditorGUILayout.Toggle(new GUIContent("Boolean Value", "The boolean value to set the variable with"), booleanValue);
|
|
|
|
break;
|
|
|
|
case VariableType.Integer:
|
|
|
|
integerValue = EditorGUILayout.IntField(new GUIContent("Integer Value", "The integer value to set the variable with"), integerValue);
|
|
|
|
break;
|
|
|
|
case VariableType.Float:
|
|
|
|
floatValue = EditorGUILayout.FloatField(new GUIContent("Float Value", "The float value to set the variable with"), floatValue);
|
|
|
|
break;
|
|
|
|
case VariableType.String:
|
|
|
|
stringValue = EditorGUILayout.TextField(new GUIContent("String Value", "The string value to set the variable with"), stringValue);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (booleanValue != t.booleanData.value)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set boolean value");
|
|
|
|
t.booleanData.value = booleanValue;
|
|
|
|
}
|
|
|
|
else if (integerValue != t.integerData.value)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set integer value");
|
|
|
|
t.integerData.value = integerValue;
|
|
|
|
}
|
|
|
|
else if (floatValue != t.floatData.value)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set float value");
|
|
|
|
t.floatData.value = floatValue;
|
|
|
|
}
|
|
|
|
else if (stringValue != t.stringData.value)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set string value");
|
|
|
|
t.stringData.value = stringValue;
|
|
|
|
}
|
|
|
|
|
|
|
|
Sequence onTrue = SequenceEditor.SequenceField(new GUIContent("On True Sequence", "Sequence to execute if comparision is true"),
|
|
|
|
t.GetFungusScript(),
|
|
|
|
t.onTrueSequence);
|
|
|
|
|
|
|
|
Sequence onFalse = SequenceEditor.SequenceField(new GUIContent("On False Sequence", "Sequence to execute if comparision is false"),
|
|
|
|
t.GetFungusScript(),
|
|
|
|
t.onFalseSequence);
|
|
|
|
|
|
|
|
if (onTrue != t.onTrueSequence)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set On True Sequence");
|
|
|
|
t.onTrueSequence = onTrue;
|
|
|
|
}
|
|
|
|
if (onFalse != t.onFalseSequence)
|
|
|
|
{
|
|
|
|
Undo.RecordObject(t, "Set On False Sequence");
|
|
|
|
t.onFalseSequence = onFalse;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|