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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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using UnityEditor;
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namespace Fungus.EditorUtils
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{
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public class CameraMenuItems
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{
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[MenuItem("Tools/Fungus/Create/View", false, 100)]
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static void CreateView()
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{
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FlowchartMenuItems.SpawnPrefab("View");
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}
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}
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}
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