An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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/**
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* This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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* It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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*/
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using UnityEngine;
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using System.Collections;
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using Fungus;
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namespace Fungus
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{
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[CommandInfo("Scripting",
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"Open URL",
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"Opens the specified URL in the browser.")]
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public class LinkToWebsite : Command
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{
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[Tooltip("URL to open in the browser")]
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[SerializeField] protected StringData url = new StringData();
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public override void OnEnter()
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{
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Application.OpenURL(url.Value);
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Continue();
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}
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public override string GetSummary()
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{
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return url.Value;
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}
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public override Color GetButtonColor()
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{
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return new Color32(235, 191, 217, 255);
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}
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}
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}
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