An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
|
|
|
|
namespace Fungus.Script
|
|
|
|
{
|
|
|
|
|
|
|
|
public class FloatVariable : FungusVariable
|
|
|
|
{
|
|
|
|
float floatValue;
|
|
|
|
|
|
|
|
public float Value
|
|
|
|
{
|
|
|
|
get { return (scope == VariableScope.Local) ? floatValue : Variables.GetFloat(key); }
|
|
|
|
set { if (scope == VariableScope.Local) { floatValue = value; } else { Variables.SetFloat(key, value); } }
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
[System.Serializable]
|
|
|
|
public class FloatData
|
|
|
|
{
|
|
|
|
public FloatVariable floatReference;
|
|
|
|
public float floatValue;
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|