An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Fungus.Script
{
[ExecuteInEditMode]
public class Character : MonoBehaviour
{
public string characterName;
public Sprite characterImage;
public SayDialog.DialogSide dialogSide;
public Color characterColor;
static public List<Character> activeCharacters = new List<Character>();
void OnEnable()
{
if (!activeCharacters.Contains(this))
{
activeCharacters.Add(this);
}
}
void OnDisable()
{
activeCharacters.Remove(this);
}
}
}