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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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[AddComponentMenu("")]
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public abstract class Condition : Command
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{
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public static string GetOperatorDescription(CompareOperator compareOperator)
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{
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string summary = "";
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switch (compareOperator)
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{
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case CompareOperator.Equals:
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summary += "==";
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break;
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case CompareOperator.NotEquals:
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summary += "!=";
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break;
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case CompareOperator.LessThan:
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summary += "<";
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break;
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case CompareOperator.GreaterThan:
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summary += ">";
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break;
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case CompareOperator.LessThanOrEquals:
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summary += "<=";
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break;
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case CompareOperator.GreaterThanOrEquals:
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summary += ">=";
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break;
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}
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return summary;
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}
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#region Public members
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public override void OnEnter()
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{
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if (ParentBlock == null)
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{
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return;
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}
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if( !HasNeededProperties() )
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{
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Continue();
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return;
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}
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if( !this.IsElseIf )
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{
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EvaluateAndContinue();
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}
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else
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{
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System.Type previousCommandType = ParentBlock.GetPreviousActiveCommandType();
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if (previousCommandType.IsSubclassOf(typeof(Condition)))
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{
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// Else If behaves the same as an If command
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EvaluateAndContinue();
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}
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else
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{
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// Else If behaves mostly like an Else command,
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// but will also jump to a following Else command.
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// Stop if this is the last command in the list
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if (CommandIndex >= ParentBlock.CommandList.Count - 1)
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{
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StopParentBlock();
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return;
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}
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// Find the next End command at the same indent level as this Else If command
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int indent = indentLevel;
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for (int i = CommandIndex + 1; i < ParentBlock.CommandList.Count; ++i)
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{
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var command = ParentBlock.CommandList[i];
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if (command.IndentLevel == indent)
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{
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System.Type type = command.GetType();
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if (type == typeof(End))
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{
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// Execute command immediately after the Else or End command
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Continue(command.CommandIndex + 1);
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return;
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}
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}
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}
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// No End command found
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StopParentBlock();
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}
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}
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}
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public override bool OpenBlock()
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{
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return true;
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}
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#endregion
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protected virtual void EvaluateAndContinue()
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{
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if (EvaluateCondition())
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{
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OnTrue();
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}
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else
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{
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OnFalse();
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}
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}
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protected virtual void OnTrue()
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{
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Continue();
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}
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protected virtual void OnFalse()
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{
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// Last command in block
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if (CommandIndex >= ParentBlock.CommandList.Count)
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{
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StopParentBlock();
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return;
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}
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// Find the next Else, ElseIf or End command at the same indent level as this If command
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for (int i = CommandIndex + 1; i < ParentBlock.CommandList.Count; ++i)
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{
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Command nextCommand = ParentBlock.CommandList[i];
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if (nextCommand == null)
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{
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continue;
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}
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// Find next command at same indent level as this If command
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// Skip disabled commands, comments & labels
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if (!((Command)nextCommand).enabled ||
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nextCommand.GetType() == typeof(Comment) ||
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nextCommand.GetType() == typeof(Label) ||
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nextCommand.IndentLevel != indentLevel)
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{
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continue;
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}
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System.Type type = nextCommand.GetType();
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if (type == typeof(Else) ||
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type == typeof(End))
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{
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if (i >= ParentBlock.CommandList.Count - 1)
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{
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// Last command in Block, so stop
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StopParentBlock();
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}
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else
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{
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// Execute command immediately after the Else or End command
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Continue(nextCommand.CommandIndex + 1);
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return;
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}
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}
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else if (type.IsSubclassOf(typeof(Condition)) && (nextCommand as Condition).IsElseIf)
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{
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// Execute the Else If command
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Continue(i);
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return;
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}
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}
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// No matching End command found, so just stop the block
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StopParentBlock();
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}
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protected abstract bool EvaluateCondition();
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protected abstract bool HasNeededProperties();
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protected virtual bool IsElseIf { get { return false; } }
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}
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}
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