You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
239 lines
9.0 KiB
239 lines
9.0 KiB
5 years ago
|
/*This script has been, partially or completely, generated by the Fungus.GenerateVariableWindow*/
|
||
|
using UnityEngine;
|
||
|
|
||
|
|
||
|
namespace Fungus
|
||
|
{
|
||
|
// <summary>
|
||
|
/// Get or Set a property of a Rigidbody component
|
||
|
/// </summary>
|
||
|
[CommandInfo("Property",
|
||
|
"Rigidbody",
|
||
|
"Get or Set a property of a Rigidbody component")]
|
||
|
[AddComponentMenu("")]
|
||
|
public class RigidbodyProperty : BaseVariableProperty
|
||
|
{
|
||
|
//generated property
|
||
|
public enum Property
|
||
|
{
|
||
|
Velocity,
|
||
|
AngularVelocity,
|
||
|
Drag,
|
||
|
AngularDrag,
|
||
|
Mass,
|
||
|
UseGravity,
|
||
|
MaxDepenetrationVelocity,
|
||
|
IsKinematic,
|
||
|
FreezeRotation,
|
||
|
CenterOfMass,
|
||
|
WorldCenterOfMass,
|
||
|
InertiaTensorRotation,
|
||
|
InertiaTensor,
|
||
|
DetectCollisions,
|
||
|
Position,
|
||
|
Rotation,
|
||
|
SolverIterations,
|
||
|
SolverVelocityIterations,
|
||
|
SleepThreshold,
|
||
|
MaxAngularVelocity,
|
||
|
}
|
||
|
|
||
|
|
||
|
[SerializeField]
|
||
|
protected Property property;
|
||
|
|
||
|
[SerializeField]
|
||
|
protected RigidbodyData rigidbodyData;
|
||
|
|
||
|
[SerializeField]
|
||
|
[VariableProperty(typeof(Vector3Variable),
|
||
|
typeof(FloatVariable),
|
||
|
typeof(BooleanVariable),
|
||
|
typeof(QuaternionVariable),
|
||
|
typeof(IntegerVariable))]
|
||
|
protected Variable inOutVar;
|
||
|
|
||
|
public override void OnEnter()
|
||
|
{
|
||
|
var iov = inOutVar as Vector3Variable;
|
||
|
var iof = inOutVar as FloatVariable;
|
||
|
var iob = inOutVar as BooleanVariable;
|
||
|
var ioq = inOutVar as QuaternionVariable;
|
||
|
var ioi = inOutVar as IntegerVariable;
|
||
|
|
||
|
|
||
|
var target = rigidbodyData.Value;
|
||
|
|
||
|
switch (getOrSet)
|
||
|
{
|
||
|
case GetSet.Get:
|
||
|
switch (property)
|
||
|
{
|
||
|
case Property.Velocity:
|
||
|
iov.Value = target.velocity;
|
||
|
break;
|
||
|
case Property.AngularVelocity:
|
||
|
iov.Value = target.angularVelocity;
|
||
|
break;
|
||
|
case Property.Drag:
|
||
|
iof.Value = target.drag;
|
||
|
break;
|
||
|
case Property.AngularDrag:
|
||
|
iof.Value = target.angularDrag;
|
||
|
break;
|
||
|
case Property.Mass:
|
||
|
iof.Value = target.mass;
|
||
|
break;
|
||
|
case Property.UseGravity:
|
||
|
iob.Value = target.useGravity;
|
||
|
break;
|
||
|
case Property.MaxDepenetrationVelocity:
|
||
|
iof.Value = target.maxDepenetrationVelocity;
|
||
|
break;
|
||
|
case Property.IsKinematic:
|
||
|
iob.Value = target.isKinematic;
|
||
|
break;
|
||
|
case Property.FreezeRotation:
|
||
|
iob.Value = target.freezeRotation;
|
||
|
break;
|
||
|
case Property.CenterOfMass:
|
||
|
iov.Value = target.centerOfMass;
|
||
|
break;
|
||
|
case Property.WorldCenterOfMass:
|
||
|
iov.Value = target.worldCenterOfMass;
|
||
|
break;
|
||
|
case Property.InertiaTensorRotation:
|
||
|
ioq.Value = target.inertiaTensorRotation;
|
||
|
break;
|
||
|
case Property.InertiaTensor:
|
||
|
iov.Value = target.inertiaTensor;
|
||
|
break;
|
||
|
case Property.DetectCollisions:
|
||
|
iob.Value = target.detectCollisions;
|
||
|
break;
|
||
|
case Property.Position:
|
||
|
iov.Value = target.position;
|
||
|
break;
|
||
|
case Property.Rotation:
|
||
|
ioq.Value = target.rotation;
|
||
|
break;
|
||
|
case Property.SolverIterations:
|
||
|
ioi.Value = target.solverIterations;
|
||
|
break;
|
||
|
case Property.SleepThreshold:
|
||
|
iof.Value = target.sleepThreshold;
|
||
|
break;
|
||
|
case Property.MaxAngularVelocity:
|
||
|
iof.Value = target.maxAngularVelocity;
|
||
|
break;
|
||
|
case Property.SolverVelocityIterations:
|
||
|
ioi.Value = target.solverVelocityIterations;
|
||
|
break;
|
||
|
default:
|
||
|
Debug.Log("Unsupported get or set attempted");
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
case GetSet.Set:
|
||
|
switch (property)
|
||
|
{
|
||
|
case Property.Velocity:
|
||
|
target.velocity = iov.Value;
|
||
|
break;
|
||
|
case Property.AngularVelocity:
|
||
|
target.angularVelocity = iov.Value;
|
||
|
break;
|
||
|
case Property.Drag:
|
||
|
target.drag = iof.Value;
|
||
|
break;
|
||
|
case Property.AngularDrag:
|
||
|
target.angularDrag = iof.Value;
|
||
|
break;
|
||
|
case Property.Mass:
|
||
|
target.mass = iof.Value;
|
||
|
break;
|
||
|
case Property.UseGravity:
|
||
|
target.useGravity = iob.Value;
|
||
|
break;
|
||
|
case Property.MaxDepenetrationVelocity:
|
||
|
target.maxDepenetrationVelocity = iof.Value;
|
||
|
break;
|
||
|
case Property.IsKinematic:
|
||
|
target.isKinematic = iob.Value;
|
||
|
break;
|
||
|
case Property.FreezeRotation:
|
||
|
target.freezeRotation = iob.Value;
|
||
|
break;
|
||
|
case Property.CenterOfMass:
|
||
|
target.centerOfMass = iov.Value;
|
||
|
break;
|
||
|
case Property.InertiaTensorRotation:
|
||
|
target.inertiaTensorRotation = ioq.Value;
|
||
|
break;
|
||
|
case Property.InertiaTensor:
|
||
|
target.inertiaTensor = iov.Value;
|
||
|
break;
|
||
|
case Property.DetectCollisions:
|
||
|
target.detectCollisions = iob.Value;
|
||
|
break;
|
||
|
case Property.Position:
|
||
|
target.position = iov.Value;
|
||
|
break;
|
||
|
case Property.Rotation:
|
||
|
target.rotation = ioq.Value;
|
||
|
break;
|
||
|
case Property.SolverIterations:
|
||
|
target.solverIterations = ioi.Value;
|
||
|
break;
|
||
|
case Property.SleepThreshold:
|
||
|
target.sleepThreshold = iof.Value;
|
||
|
break;
|
||
|
case Property.MaxAngularVelocity:
|
||
|
target.maxAngularVelocity = iof.Value;
|
||
|
break;
|
||
|
case Property.SolverVelocityIterations:
|
||
|
target.solverVelocityIterations = ioi.Value;
|
||
|
break;
|
||
|
default:
|
||
|
Debug.Log("Unsupported get or set attempted");
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
Continue();
|
||
|
}
|
||
|
|
||
|
public override string GetSummary()
|
||
|
{
|
||
|
if (rigidbodyData.Value == null)
|
||
|
{
|
||
|
return "Error: no rigidbody set";
|
||
|
}
|
||
|
if (inOutVar == null)
|
||
|
{
|
||
|
return "Error: no variable set to push or pull data to or from";
|
||
|
}
|
||
|
|
||
|
return getOrSet.ToString() + " " + property.ToString();
|
||
|
}
|
||
|
|
||
|
public override Color GetButtonColor()
|
||
|
{
|
||
|
return new Color32(235, 191, 217, 255);
|
||
|
}
|
||
|
|
||
|
public override bool HasReference(Variable variable)
|
||
|
{
|
||
|
if (rigidbodyData.rigidbodyRef == variable || inOutVar == variable)
|
||
|
return true;
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|