An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

22 lines
738 B

// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using System;
using UnityEngine;
namespace Fungus
{
public class ControlWithDisplay<TDisplayEnum> : Command
{
[Tooltip("Display type")]
[SerializeField] protected TDisplayEnum display;
public virtual TDisplayEnum Display { get { return display; } }
protected bool IsDisplayNone<TEnum>(TEnum enumValue)
{
string displayTypeStr = Enum.GetName(typeof (TEnum), enumValue);
return displayTypeStr == "None";
}
}
}