A Fungus **Flowchart** contains the Blocks in which all your Fungus Commands are located. A Unity scene can contain multiple Flowcharts, and commands can be executing simultaneously in different Flowcharts. However, for many games it is sufficient for one Block in one Flowcart to be executing at any one time.
4. If you have not already displayed the Flowchart Window, you can do so by clicking the Flowchart Window button in the Inspector.
5. As you can see, when a new Flowchat is created a single command Block named "New Block" is automatically created, with the Event handler "Game Started" (so it will start executing Fungus commands as soon as the scene goes into **Play Mode**).
Panning means moving the contents of the Flowchart window as if they are on a piece of paper. Click and drag with the RIGHT mouse button to pan the contents of the Flowchart window.
Zooming refers to making the contents larger or smaller. To zoom the Flowchart window contents either click and drag the UI slider, or use the mouse wheel (or trackpad).