An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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namespace Fungus
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{
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[CommandInfo("Flow",
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"Label",
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"Marks a position in the command list for execution to jump to.")]
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[AddComponentMenu("")]
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public class Label : Command
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{
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[Tooltip("Display name for the label")]
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public string key = "";
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public override void OnEnter()
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{
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Continue();
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}
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public override string GetSummary()
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{
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return key;
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}
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public override Color GetButtonColor()
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{
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return new Color32(200, 200, 253, 255);
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}
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}
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}
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