|
|
|
// This code is part of the Fungus library (https://github.com/snozbot/fungus)
|
|
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
|
|
|
|
using System.Collections.Generic;
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// The block will execute when the player is dragging an object which stops touching the target object.
|
|
|
|
///
|
|
|
|
/// ExecuteAlways used to get the Compatibility that we need, use of ISerializationCallbackReceiver is error prone
|
|
|
|
/// when used on Unity controlled objects as it runs on threads other than main thread.
|
|
|
|
/// </summary>
|
|
|
|
[EventHandlerInfo("Sprite",
|
|
|
|
"Drag Exited",
|
|
|
|
"The block will execute when the player is dragging an object which stops touching the target object.")]
|
|
|
|
[AddComponentMenu("")]
|
|
|
|
[ExecuteAlways]
|
|
|
|
public class DragExited : EventHandler, ISerializationCallbackReceiver
|
|
|
|
{
|
|
|
|
public class DragExitedEvent
|
|
|
|
{
|
|
|
|
public Draggable2D DraggableObject;
|
|
|
|
public Collider2D TargetCollider;
|
|
|
|
|
|
|
|
public DragExitedEvent(Draggable2D draggableObject, Collider2D targetCollider)
|
|
|
|
{
|
|
|
|
DraggableObject = draggableObject;
|
|
|
|
TargetCollider = targetCollider;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
[VariableProperty(typeof(GameObjectVariable))]
|
|
|
|
[SerializeField] protected GameObjectVariable draggableRef;
|
|
|
|
|
|
|
|
[VariableProperty(typeof(GameObjectVariable))]
|
|
|
|
[SerializeField] protected GameObjectVariable targetRef;
|
|
|
|
|
|
|
|
[Tooltip("Draggable object to listen for drag events on")]
|
|
|
|
[HideInInspector]
|
|
|
|
[SerializeField] protected Draggable2D draggableObject;
|
|
|
|
|
|
|
|
[SerializeField] protected List<Draggable2D> draggableObjects;
|
|
|
|
|
|
|
|
[Tooltip("Drag target object to listen for drag events on")]
|
|
|
|
[HideInInspector]
|
|
|
|
[SerializeField] protected Collider2D targetObject;
|
|
|
|
|
|
|
|
[SerializeField] protected List<Collider2D> targetObjects;
|
|
|
|
|
|
|
|
protected EventDispatcher eventDispatcher;
|
|
|
|
|
|
|
|
protected virtual void OnEnable()
|
|
|
|
{
|
|
|
|
if (Application.IsPlaying(this))
|
|
|
|
{
|
|
|
|
eventDispatcher = FungusManager.Instance.EventDispatcher;
|
|
|
|
|
|
|
|
eventDispatcher.AddListener<DragExitedEvent>(OnDragEnteredEvent);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected virtual void OnDisable()
|
|
|
|
{
|
|
|
|
if (Application.IsPlaying(this))
|
|
|
|
{
|
|
|
|
eventDispatcher.RemoveListener<DragExitedEvent>(OnDragEnteredEvent);
|
|
|
|
|
|
|
|
eventDispatcher = null;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
private void OnDragEnteredEvent(DragExitedEvent evt)
|
|
|
|
{
|
|
|
|
OnDragExited(evt.DraggableObject, evt.TargetCollider);
|
|
|
|
}
|
|
|
|
|
|
|
|
#region Compatibility
|
|
|
|
|
|
|
|
void ISerializationCallbackReceiver.OnAfterDeserialize()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
void ISerializationCallbackReceiver.OnBeforeSerialize()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
private void Awake()
|
|
|
|
{
|
|
|
|
//add any dragableobject already present to list for backwards compatability
|
|
|
|
if (draggableObject != null)
|
|
|
|
{
|
|
|
|
if (!draggableObjects.Contains(draggableObject))
|
|
|
|
{
|
|
|
|
draggableObjects.Add(draggableObject);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (targetObject != null)
|
|
|
|
{
|
|
|
|
if (!targetObjects.Contains(targetObject))
|
|
|
|
{
|
|
|
|
targetObjects.Add(targetObject);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
draggableObject = null;
|
|
|
|
targetObject = null;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion Compatibility
|
|
|
|
|
|
|
|
#region Public members
|
|
|
|
|
|
|
|
/// <summary>
|
|
|
|
/// Called by the Draggable2D object when the drag exits from the targetObject.
|
|
|
|
/// </summary>
|
|
|
|
public virtual void OnDragExited(Draggable2D draggableObject, Collider2D targetObject)
|
|
|
|
{
|
|
|
|
if (this.targetObjects != null && this.draggableObjects != null &&
|
|
|
|
this.draggableObjects.Contains(draggableObject) &&
|
|
|
|
this.targetObjects.Contains(targetObject))
|
|
|
|
{
|
|
|
|
if (draggableRef != null)
|
|
|
|
{
|
|
|
|
draggableRef.Value = draggableObject.gameObject;
|
|
|
|
}
|
|
|
|
if (targetRef != null)
|
|
|
|
{
|
|
|
|
targetRef.Value = targetObject.gameObject;
|
|
|
|
}
|
|
|
|
ExecuteBlock();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string GetSummary()
|
|
|
|
{
|
|
|
|
string summary = "Draggable: ";
|
|
|
|
if (this.draggableObjects != null && this.draggableObjects.Count != 0)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < this.draggableObjects.Count; i++)
|
|
|
|
{
|
|
|
|
if (draggableObjects[i] != null)
|
|
|
|
{
|
|
|
|
summary += draggableObjects[i].name + ",";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
summary += "\nTarget: ";
|
|
|
|
if (this.targetObjects != null && this.targetObjects.Count != 0)
|
|
|
|
{
|
|
|
|
for (int i = 0; i < this.targetObjects.Count; i++)
|
|
|
|
{
|
|
|
|
if (targetObjects[i] != null)
|
|
|
|
{
|
|
|
|
summary += targetObjects[i].name + ",";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (summary.Length == 0)
|
|
|
|
{
|
|
|
|
return "None";
|
|
|
|
}
|
|
|
|
|
|
|
|
return summary;
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion Public members
|
|
|
|
}
|
|
|
|
}
|