An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections;
namespace Fungus
{
public class SavePicker : MonoBehaviour
{
#region Public methods
public virtual void Select(int slot)
{
var saveManager = FungusManager.Instance.SaveManager;
saveManager.Load(slot);
}
public virtual void Delete(int slot)
{
var saveManager = FungusManager.Instance.SaveManager;
saveManager.Delete(slot);
}
#endregion
}
}