An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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namespace Fungus
{
/// <summary>
/// Detects mouse clicks and touches on a Game Object, and sends an event to all Flowchart event handlers in the scene.
/// The Game Object must have a Collider or Collider2D component attached.
/// Use in conjunction with the ObjectClicked Flowchart event handler.
/// </summary>
public interface IClickable2D
{
/// <summary>
/// Is object clicking enabled.
/// </summary>
bool ClickEnabled { set; }
}
}