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33 lines
954 B
33 lines
954 B
9 years ago
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace UnityTest
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{
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public class Vector3Comparer : VectorComparerBase<Vector3>
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{
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public enum CompareType
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{
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MagnitudeEquals,
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MagnitudeNotEquals
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}
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public CompareType compareType;
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public double floatingPointError = 0.0001f;
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protected override bool Compare(Vector3 a, Vector3 b)
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{
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switch (compareType)
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{
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case CompareType.MagnitudeEquals:
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return AreVectorMagnitudeEqual(a.magnitude,
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b.magnitude, floatingPointError);
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case CompareType.MagnitudeNotEquals:
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return !AreVectorMagnitudeEqual(a.magnitude,
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b.magnitude, floatingPointError);
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}
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throw new Exception();
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}
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}
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}
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