An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
|
|
|
using UnityEngine;
|
|
|
|
using System.Collections;
|
|
|
|
using System.Collections.Generic;
|
|
|
|
|
|
|
|
namespace Fungus.Script
|
|
|
|
{
|
|
|
|
[CommandInfo("Scripting",
|
|
|
|
"Call",
|
|
|
|
"Execute another sequence.",
|
|
|
|
253, 253, 150)]
|
|
|
|
public class Call : FungusCommand
|
|
|
|
{
|
|
|
|
public Sequence targetSequence;
|
|
|
|
|
|
|
|
public override void OnEnter()
|
|
|
|
{
|
|
|
|
if (targetSequence != null)
|
|
|
|
{
|
|
|
|
ExecuteSequence(targetSequence);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
Continue();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override void GetConnectedSequences(ref List<Sequence> connectedSequences)
|
|
|
|
{
|
|
|
|
if (targetSequence != null)
|
|
|
|
{
|
|
|
|
connectedSequences.Add(targetSequence);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
public override string GetSummary()
|
|
|
|
{
|
|
|
|
if (targetSequence == null)
|
|
|
|
{
|
|
|
|
return "<Continue> (No sequence selected)";
|
|
|
|
}
|
|
|
|
|
|
|
|
return targetSequence.name;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|