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51 lines
1.5 KiB
51 lines
1.5 KiB
5 years ago
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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[CommandInfo("GameObject",
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"FindAll",
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"Find all gameobjects by tag and store in a collection")]
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[AddComponentMenu("")]
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public class GameObjectFind : CollectionBaseCommand
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{
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[Tooltip("Find all gameobjects of tag")]
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[SerializeField]
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protected StringData tagString;
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public override void OnEnter()
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{
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var col = collection.Value;
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if (col != null)
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{
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var res = GameObject.FindGameObjectsWithTag(tagString.Value);
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for (int i = 0; i < res.Length; i++)
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{
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col.Add(res[i]);
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}
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}
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Continue();
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}
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public override bool HasReference(Variable variable)
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{
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return variable == tagString.stringRef || base.HasReference(variable);
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}
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public override string GetSummary()
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{
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if (collection.Value == null)
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return "Error: no collection selected";
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if (!(collection.Value is GameObjectCollection))
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return "Error: collection is not GameObjectCollection";
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return tagString.Value + " GOs, store in " + collection.Value.name;
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}
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}
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}
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