An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Displays information text at the top left of the screen.
/// </summary>
public class InfoText : MonoBehaviour
{
[Tooltip("The information text to display")]
[TextArea(20, 20)]
[SerializeField] protected string info = "";
protected virtual void OnGUI()
{
Rect rect = new Rect(0,0, Screen.width / 2, Screen.height);
GUI.Label(rect, info);
}
}
}