/// Moves a game object to a specified position over time. The position can be defined by a transform in another object (using To Transform) or by setting an absolute position (using To Position, if To Transform is set to None).
/// </summary>
[CommandInfo("LeanTween",
"Move",
"Moves a game object to a specified position over time. The position can be defined by a transform in another object (using To Transform) or by setting an absolute position (using To Position, if To Transform is set to None).")]
[AddComponentMenu("")]
[ExecuteInEditMode]
publicclassMoveLean:BaseLeanTweenCommand
{
[Tooltip("Target transform that the GameObject will move to")]
[SerializeField]
protectedTransformData_toTransform;
[Tooltip("Target world position that the GameObject will move to, if no From Transform is set")]
[SerializeField]
protectedVector3Data_toPosition;
[Tooltip("Whether to animate in world space or relative to the parent. False by default.")]