An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
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using System.Collections;
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using Fungus;
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public class MenuRoom : Room
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{
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public Room writingRoom;
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public Room viewRoom;
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public Room animationRoom;
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void OnEnter()
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{
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AddOption("1. Writing a story with Pages", MoveToWriting);
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AddOption("2. Controlling the camera with Views", MoveToViews);
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AddOption("3. Using sprites and animations", MoveToAnimations);
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Choose("Choose an example");
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}
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void MoveToWriting()
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{
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MoveToRoom(writingRoom);
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}
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void MoveToViews()
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{
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MoveToRoom(viewRoom);
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}
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void MoveToAnimations()
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{
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MoveToRoom(animationRoom);
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}
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}
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