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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// The block will execute when the player starts dragging an object.
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/// </summary>
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[EventHandlerInfo("Sprite",
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"Drag Started",
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"The block will execute when the player starts dragging an object.")]
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[AddComponentMenu("")]
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public class DragStarted : EventHandler
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{
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public class DragStartedEvent
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{
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public Draggable2D DraggableObject;
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public DragStartedEvent(Draggable2D draggableObject)
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{
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DraggableObject = draggableObject;
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}
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}
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[SerializeField] protected Draggable2D draggableObject;
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protected EventDispatcher eventDispatcher;
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protected virtual void OnEnable()
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{
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eventDispatcher = FungusManager.Instance.EventDispatcher;
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eventDispatcher.AddListener<DragStartedEvent>(OnDragStartedEvent);
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}
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protected virtual void OnDisable()
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{
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eventDispatcher.RemoveListener<DragStartedEvent>(OnDragStartedEvent);
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eventDispatcher = null;
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}
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void OnDragStartedEvent(DragStartedEvent evt)
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{
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OnDragStarted(evt.DraggableObject);
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}
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#region Public members
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/// <summary>
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/// Called by the Draggable2D object when the drag starts.
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/// </summary>
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public virtual void OnDragStarted(Draggable2D draggableObject)
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{
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if (draggableObject == this.draggableObject)
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{
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ExecuteBlock();
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}
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}
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public override string GetSummary()
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{
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if (draggableObject != null)
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{
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return draggableObject.name;
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}
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return "None";
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}
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#endregion
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}
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}
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