An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// Displays information text at the top left of the screen.
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/// </summary>
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public class InfoText : MonoBehaviour
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{
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[Tooltip("The information text to display")]
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[TextArea(20, 20)]
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[SerializeField] protected string info = "";
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protected virtual void OnGUI()
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{
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Rect rect = new Rect(0,0, Screen.width / 2, Screen.height);
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GUI.Label(rect, info);
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}
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}
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}
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