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32 lines
1.2 KiB
32 lines
1.2 KiB
9 years ago
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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namespace UnityTest
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{
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public class GroupByExecutionMethodRenderer : AssertionListRenderer<CheckMethod>
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{
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protected override IEnumerable<IGrouping<CheckMethod, AssertionComponent>> GroupResult(IEnumerable<AssertionComponent> assertionComponents)
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{
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var enumVals = Enum.GetValues(typeof(CheckMethod)).Cast<CheckMethod>();
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var pairs = new List<CheckFunctionAssertionPair>();
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foreach (var checkMethod in enumVals)
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{
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var components = assertionComponents.Where(c => (c.checkMethods & checkMethod) == checkMethod);
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var componentPairs = components.Select(a => new CheckFunctionAssertionPair {checkMethod = checkMethod, assertionComponent = a});
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pairs.AddRange(componentPairs);
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}
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return pairs.GroupBy(pair => pair.checkMethod,
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pair => pair.assertionComponent);
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}
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private class CheckFunctionAssertionPair
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{
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public AssertionComponent assertionComponent;
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public CheckMethod checkMethod;
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}
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}
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}
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