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37 lines
1.1 KiB
37 lines
1.1 KiB
5 years ago
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// Does the collection contain the given variable
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/// </summary>
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[CommandInfo("Collection",
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"Contains",
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"Does the collection contain the given variable")]
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[AddComponentMenu("")]
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public class CollectionCommandContains : CollectionBaseVarCommand
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{
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[VariableProperty(typeof(BooleanVariable))]
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protected BooleanVariable result;
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protected override void OnEnterInner()
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{
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if (result == null)
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{
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Debug.LogWarning("No result var set");
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}
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else
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{
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result.Value = collection.Value.Contains(variableToUse);
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}
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}
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public override bool HasReference(Variable variable)
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{
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return result == variable || base.HasReference(variable);
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}
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}
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}
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