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39 lines
1.2 KiB
39 lines
1.2 KiB
5 years ago
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// This code is part of the Fungus library (https://github.com/snozbot/fungus)
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// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
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using UnityEngine;
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namespace Fungus
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{
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/// <summary>
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/// Add an item to a collection
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/// </summary>
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[CommandInfo("Collection",
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"Add",
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"Add an item to a collection")]
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[AddComponentMenu("")]
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public class CollectionCommandAdd : CollectionBaseVarCommand
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{
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[Tooltip("Only add if the item does not already exist in the collection")]
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[SerializeField]
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protected BooleanData onlyIfUnique = new BooleanData(false);
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protected override void OnEnterInner()
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{
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if (onlyIfUnique.Value)
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collection.Value.AddUnique(variableToUse);
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else
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collection.Value.Add(variableToUse);
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}
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public override bool HasReference(Variable variable)
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{
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return onlyIfUnique.booleanRef == variable || base.HasReference(variable);
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}
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public override string GetSummary()
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{
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return base.GetSummary() + (onlyIfUnique.Value ? " Unique" : "");
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}
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}
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}
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