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90 lines
3.4 KiB
90 lines
3.4 KiB
5 years ago
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using UnityEngine;
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using UnityEditor;
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using UnityEngine.TestTools;
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using NUnit.Framework;
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using System.Collections;
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public class FungusPrioritySignalsTest {
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private int changeCallCount, startCallCount, endCallCount;
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[Test]
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public void CountsAndSignals()
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{
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Fungus.FungusPrioritySignals.OnFungusPriorityStart += FungusPrioritySignals_OnFungusPriorityStart;
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Fungus.FungusPrioritySignals.OnFungusPriorityEnd += FungusPrioritySignals_OnFungusPriorityEnd;
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Fungus.FungusPrioritySignals.OnFungusPriorityChange += FungusPrioritySignals_OnFungusPriorityChange;
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Assert.Zero(Fungus.FungusPrioritySignals.CurrentPriorityDepth);
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Fungus.FungusPrioritySignals.DoIncreasePriorityDepth();
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//one start, one change, no end, 1 depth
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Assert.AreEqual(0, endCallCount);
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Assert.AreEqual(1, startCallCount);
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Assert.AreEqual(1, changeCallCount);
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Assert.AreEqual(1, Fungus.FungusPrioritySignals.CurrentPriorityDepth);
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Fungus.FungusPrioritySignals.DoIncreasePriorityDepth();
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//one start, 2 change, no end, 2 depth
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Assert.AreEqual(0, endCallCount);
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Assert.AreEqual(1, startCallCount);
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Assert.AreEqual(2, changeCallCount);
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Assert.AreEqual(2, Fungus.FungusPrioritySignals.CurrentPriorityDepth);
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Fungus.FungusPrioritySignals.DoIncreasePriorityDepth();
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//one start, 3 change, no end, 3 depth
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Assert.AreEqual(0, endCallCount);
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Assert.AreEqual(1, startCallCount);
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Assert.AreEqual(3, changeCallCount);
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Assert.AreEqual(3, Fungus.FungusPrioritySignals.CurrentPriorityDepth);
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Fungus.FungusPrioritySignals.DoDecreasePriorityDepth();
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//one start, 4 change, no end, 2 depth
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Assert.AreEqual(0, endCallCount);
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Assert.AreEqual(1, startCallCount);
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Assert.AreEqual(4, changeCallCount);
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Assert.AreEqual(2, Fungus.FungusPrioritySignals.CurrentPriorityDepth);
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Fungus.FungusPrioritySignals.DoDecreasePriorityDepth();
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Fungus.FungusPrioritySignals.DoDecreasePriorityDepth();
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//one start, 6 change, 1 end, 0 depth
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Assert.AreEqual(1, endCallCount);
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Assert.AreEqual(1, startCallCount);
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Assert.AreEqual(6, changeCallCount);
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Assert.AreEqual(0, Fungus.FungusPrioritySignals.CurrentPriorityDepth);
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Fungus.FungusPrioritySignals.OnFungusPriorityStart -= FungusPrioritySignals_OnFungusPriorityStart;
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Fungus.FungusPrioritySignals.OnFungusPriorityEnd -= FungusPrioritySignals_OnFungusPriorityEnd;
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Fungus.FungusPrioritySignals.OnFungusPriorityChange -= FungusPrioritySignals_OnFungusPriorityChange;
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//unsubbed so all the same
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Fungus.FungusPrioritySignals.DoIncreasePriorityDepth();
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Fungus.FungusPrioritySignals.DoDecreasePriorityDepth();
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//one start, 6 change, 1 end, 0 depth
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Assert.AreEqual(1, endCallCount);
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Assert.AreEqual(1, startCallCount);
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Assert.AreEqual(6, changeCallCount);
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Assert.AreEqual(0, Fungus.FungusPrioritySignals.CurrentPriorityDepth);
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}
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private void FungusPrioritySignals_OnFungusPriorityChange(int previousActiveDepth, int newActiveDepth)
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{
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changeCallCount++;
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}
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private void FungusPrioritySignals_OnFungusPriorityEnd()
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{
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endCallCount++;
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}
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private void FungusPrioritySignals_OnFungusPriorityStart()
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{
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startCallCount++;
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}
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}
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