An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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# UI event handlers # {#ui_events}
[TOC]
# Button Clicked # {#ButtonClicked}
The block will execute when the user clicks on the target UI button object.
Defined in Fungus.EventHandlers.ButtonClicked
Property | Type | Description
--- | --- | ---
Target Button | UnityEngine.UI.Button | The UI Button that the user can click on
# End Edit # {#EndEdit}
The block will execute when the user finishes editing the text in the input field.
Defined in Fungus.EventHandlers.EndEdit
Property | Type | Description
--- | --- | ---
Target Input Field | UnityEngine.UI.InputField | The UI Input Field that the user can enter text into