An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.
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using UnityEngine;
using System.Collections;
namespace Fungus
{
/// <summary>
/// Binds objects to identifiers in a Lua Environment.
/// </summary>
public interface ILuaBindings
{
/// <summary>
/// Add all declared bindings to the globals table.
/// </summary>
void AddBindings(ILuaEnvironment luaEnv);
}
}