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16 lines
366 B
16 lines
366 B
8 years ago
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using UnityEngine;
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using System.Collections;
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namespace Fungus
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{
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/// <summary>
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/// Binds objects to identifiers in a Lua Environment.
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/// </summary>
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public interface ILuaBindings
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{
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/// <summary>
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/// Add all declared bindings to the globals table.
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/// </summary>
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void AddBindings(ILuaEnvironment luaEnv);
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}
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}
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