An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

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599 B

// This code is part of the Fungus library (https://github.com/snozbot/fungus)
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
using UnityEngine;
namespace Fungus
{
/// <summary>
/// Negate a float
/// </summary>
[CommandInfo("Math",
"Negate",
"Negate a float")]
[AddComponentMenu("")]
public class Neg : BaseUnaryMathCommand
{
public override void OnEnter()
{
outValue.Value = -(inValue.Value);
Continue();
}
}
}