|
|
|
// This code is part of the Fungus library (http://fungusgames.com) maintained by Chris Gregan (http://twitter.com/gofungus).
|
|
|
|
// It is released for free under the MIT open source license (https://github.com/snozbot/fungus/blob/master/LICENSE)
|
|
|
|
|
|
|
|
using UnityEngine;
|
|
|
|
|
|
|
|
namespace Fungus
|
|
|
|
{
|
|
|
|
/// <summary>
|
|
|
|
/// Marks the end of a conditional block.
|
|
|
|
/// </summary>
|
|
|
|
[CommandInfo("Flow",
|
|
|
|
"End",
|
|
|
|
"Marks the end of a conditional block.")]
|
|
|
|
[AddComponentMenu("")]
|
|
|
|
public class End : Command
|
|
|
|
{
|
|
|
|
#region Public members
|
|
|
|
|
|
|
|
public virtual bool Loop { get; set; }
|
|
|
|
|
|
|
|
public override void OnEnter()
|
|
|
|
{
|
|
|
|
if (Loop)
|
|
|
|
{
|
|
|
|
for (int i = CommandIndex - 1; i >= 0; --i)
|
|
|
|
{
|
|
|
|
System.Type commandType = ParentBlock.CommandList[i].GetType();
|
|
|
|
if (commandType == typeof(While))
|
|
|
|
{
|
|
|
|
Continue(i);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Continue();
|
|
|
|
}
|
|
|
|
|
|
|
|
public override bool CloseBlock()
|
|
|
|
{
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
public override Color GetButtonColor()
|
|
|
|
{
|
|
|
|
return new Color32(253, 253, 150, 255);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endregion
|
|
|
|
}
|
|
|
|
}
|