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485 B
485 B
Player Object
Object Components
Sprite Renderer Circle Collider Rigidbody2D Animator KeyboardMover Script
RigidBody2D Settings
Under Constraints, Freeze Rotation on the Z to prevent the sprite from spinning when hitting edges of other bodies.
Slicing the Sprite Sheet
Setup Animations
Keyboard Mover Script
Switching Scenes
Create Scenes
Creating the exit
Add Object to scene Add Box Collider 2D Set Is Trigger to true Size and place the object