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420 lines
16 KiB
420 lines
16 KiB
// Based on System.Diagnostics.AsyncStreamReader |
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// Licensed to the .NET Foundation under one or more agreements. |
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// The .NET Foundation licenses this file to you under the MIT license. |
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using System.Diagnostics; |
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using System.Diagnostics.CodeAnalysis; |
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using System.Runtime.CompilerServices; |
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using System.Runtime.ExceptionServices; |
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using System.Text; |
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using StabilityMatrix.Core.Extensions; |
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namespace StabilityMatrix.Core.Processes; |
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/// <summary> |
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/// Modified from System.Diagnostics.AsyncStreamReader to support terminal processing. |
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/// |
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/// Currently has these modifications: |
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/// - Carriage returns do not count as newlines '\r'. |
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/// - APC messages are sent immediately without needing a newline. |
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/// |
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/// <seealso cref="ApcParser"/> |
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/// </summary> |
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[SuppressMessage("ReSharper", "InconsistentNaming")] |
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internal sealed class AsyncStreamReader : IDisposable |
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{ |
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private const int DefaultBufferSize = 1024; // Byte buffer size |
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private readonly Stream _stream; |
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private readonly Decoder _decoder; |
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private readonly byte[] _byteBuffer; |
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private readonly char[] _charBuffer; |
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// Delegate to call user function. |
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private readonly Action<string?> _userCallBack; |
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private readonly CancellationTokenSource _cts; |
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private Task? _readToBufferTask; |
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private readonly Queue<string?> _messageQueue; |
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private StringBuilder? _sb; |
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private bool _bLastCarriageReturn; |
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private bool _cancelOperation; |
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// Cache the last position scanned in sb when searching for lines. |
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private int _currentLinePos; |
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// (new) Flag to send next buffer immediately |
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private bool _sendNextBufferImmediately; |
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// Creates a new AsyncStreamReader for the given stream. The |
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// character encoding is set by encoding and the buffer size, |
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// in number of 16-bit characters, is set by bufferSize. |
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internal AsyncStreamReader(Stream stream, Action<string?> callback, Encoding encoding) |
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{ |
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Debug.Assert(stream != null && encoding != null && callback != null, "Invalid arguments!"); |
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Debug.Assert(stream.CanRead, "Stream must be readable!"); |
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_stream = stream; |
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_userCallBack = callback; |
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_decoder = encoding.GetDecoder(); |
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_byteBuffer = new byte[DefaultBufferSize]; |
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// This is the maximum number of chars we can get from one iteration in loop inside ReadBuffer. |
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// Used so ReadBuffer can tell when to copy data into a user's char[] directly, instead of our internal char[]. |
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var maxCharsPerBuffer = encoding.GetMaxCharCount(DefaultBufferSize); |
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_charBuffer = new char[maxCharsPerBuffer]; |
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_cts = new CancellationTokenSource(); |
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_messageQueue = new Queue<string?>(); |
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} |
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// User calls BeginRead to start the asynchronous read |
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internal void BeginReadLine() |
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{ |
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_cancelOperation = false; |
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if (_sb == null) |
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{ |
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_sb = new StringBuilder(DefaultBufferSize); |
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_readToBufferTask = Task.Run((Func<Task>)ReadBufferAsync); |
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} |
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else |
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{ |
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FlushMessageQueue(rethrowInNewThread: false); |
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} |
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} |
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internal void CancelOperation() |
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{ |
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_cancelOperation = true; |
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} |
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// This is the async callback function. Only one thread could/should call this. |
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private async Task ReadBufferAsync() |
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{ |
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while (true) |
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{ |
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try |
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{ |
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var bytesRead = await _stream.ReadAsync(new Memory<byte>(_byteBuffer), _cts.Token).ConfigureAwait(false); |
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if (bytesRead == 0) |
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break; |
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var charLen = _decoder.GetChars(_byteBuffer, 0, bytesRead, _charBuffer, 0); |
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Debug.WriteLine($"AsyncStreamReader - Read {charLen} chars: " + |
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$"{new string(_charBuffer, 0, charLen).ToRepr()}"); |
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_sb!.Append(_charBuffer, 0, charLen); |
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MoveLinesFromStringBuilderToMessageQueue(); |
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} |
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catch (IOException) |
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{ |
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// We should ideally consume errors from operations getting cancelled |
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// so that we don't crash the unsuspecting parent with an unhandled exc. |
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// This seems to come in 2 forms of exceptions (depending on platform and scenario), |
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// namely OperationCanceledException and IOException (for errorcode that we don't |
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// map explicitly). |
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break; // Treat this as EOF |
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} |
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catch (OperationCanceledException) |
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{ |
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// We should consume any OperationCanceledException from child read here |
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// so that we don't crash the parent with an unhandled exc |
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break; // Treat this as EOF |
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} |
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// If user's delegate throws exception we treat this as EOF and |
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// completing without processing current buffer content |
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if (FlushMessageQueue(rethrowInNewThread: true)) |
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{ |
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return; |
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} |
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} |
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// We're at EOF, process current buffer content and flush message queue. |
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lock (_messageQueue) |
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{ |
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if (_sb!.Length != 0) |
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{ |
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var remaining = _sb.ToString(); |
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_messageQueue.Enqueue(remaining); |
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_sb.Length = 0; |
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Debug.WriteLine($"AsyncStreamReader - Reached EOF, sent remaining buffer: {remaining}"); |
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} |
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_messageQueue.Enqueue(null); |
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} |
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FlushMessageQueue(rethrowInNewThread: true); |
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} |
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// Send remaining buffer |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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private void SendRemainingBuffer() |
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{ |
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lock (_messageQueue) |
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{ |
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if (_sb!.Length == 0) return; |
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_messageQueue.Enqueue(_sb.ToString()); |
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_sb.Length = 0; |
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} |
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} |
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// Send remaining buffer from index |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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private void SendRemainingBuffer(int startIndex) |
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{ |
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lock (_messageQueue) |
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{ |
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if (_sb!.Length == 0) return; |
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_messageQueue.Enqueue(_sb.ToString(startIndex, _sb.Length - startIndex)); |
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_sb.Length = 0; |
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} |
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} |
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// Sends a message to the queue if not null or empty |
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private void SendToQueue(string? message) |
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{ |
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if (string.IsNullOrEmpty(message)) return; |
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lock (_messageQueue) |
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{ |
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_messageQueue.Enqueue(message); |
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} |
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} |
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// Read lines stored in StringBuilder and the buffer we just read into. |
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// A line is defined as a sequence of characters followed by |
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// a carriage return ('\r'), a line feed ('\n'), or a carriage return |
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// immediately followed by a line feed. The resulting string does not |
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// contain the terminating carriage return and/or line feed. The returned |
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// value is null if the end of the input stream has been reached. |
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private void MoveLinesFromStringBuilderToMessageQueue() |
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{ |
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var currentIndex = _currentLinePos; |
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var lineStart = 0; |
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var len = _sb!.Length; |
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// If flagged, send next buffer immediately |
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if (_sendNextBufferImmediately) |
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{ |
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SendRemainingBuffer(); |
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_sendNextBufferImmediately = false; |
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return; |
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} |
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// skip a beginning '\n' character of new block if last block ended |
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// with '\r' |
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if (_bLastCarriageReturn && len > 0 && _sb[0] == '\n') |
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{ |
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currentIndex = 1; |
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lineStart = 1; |
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_bLastCarriageReturn = false; |
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} |
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while (currentIndex < len) |
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{ |
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var ch = _sb[currentIndex]; |
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// Note the following common line feed chars: |
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// \n - UNIX \r\n - DOS |
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switch (ch) |
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{ |
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case '\n': |
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{ |
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// Include the '\n' as part of line. |
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var line = _sb.ToString(lineStart, currentIndex - lineStart + 1); |
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lineStart = currentIndex + 1; |
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lock (_messageQueue) |
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{ |
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_messageQueue.Enqueue(line); |
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} |
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break; |
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} |
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// \r\n - Windows |
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// \r alone is parsed as carriage return |
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case '\r': |
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{ |
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// when next char is \n, we found \r\n - linebreak |
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if (currentIndex + 1 < len && _sb[currentIndex + 1] == '\n') |
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{ |
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// Include the '\r\n' as part of line. |
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var line = _sb.ToString(lineStart, currentIndex - lineStart + 2); |
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lock (_messageQueue) |
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{ |
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_messageQueue.Enqueue(line); |
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} |
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// Advance 2 chars for \r\n |
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lineStart = currentIndex + 2; |
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// Increment one extra plus the end of the loop increment |
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currentIndex++; |
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} |
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else |
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{ |
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// Send buffer up to this point, not including \r |
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// But skip if there's no content |
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if (currentIndex == lineStart) break; |
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var line = _sb.ToString(lineStart, currentIndex - lineStart); |
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lock (_messageQueue) |
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{ |
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_messageQueue.Enqueue(line); |
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} |
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// Set line start to current index |
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lineStart = currentIndex; |
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} |
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break; |
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} |
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// Additional handling for Apc escape messages |
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case ApcParser.ApcEscape: |
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{ |
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// Unconditionally consume until StEscape |
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// Look for index of StEscape |
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var searchIndex = currentIndex; |
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while (searchIndex < len && _sb[searchIndex] != ApcParser.StEscape) |
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{ |
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searchIndex++; |
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} |
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// If we found StEscape, we have a complete APC message |
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if (searchIndex < len) |
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{ |
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// Include the StEscape as part of line. |
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var line = _sb.ToString(lineStart, searchIndex - lineStart + 1); |
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lock (_messageQueue) |
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{ |
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_messageQueue.Enqueue(line); |
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} |
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Debug.WriteLine($"AsyncStreamReader - Sent Apc: '{line}'"); |
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// Flag to send the next buffer immediately |
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_sendNextBufferImmediately = true; |
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// Advance currentIndex and lineStart to StEscape |
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// lineStart = searchIndex + 1; |
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currentIndex = searchIndex; |
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var remainingStart = currentIndex + 1; |
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var remainingStr = |
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_sb.ToString(remainingStart, _sb.Length - remainingStart); |
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Debug.WriteLine($"AsyncStreamReader - Sending remaining buffer: '{remainingStr}'"); |
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// Send the rest of the buffer immediately |
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SendRemainingBuffer(currentIndex + 1); |
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return; |
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} |
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// Otherwise continue without any other changes |
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break; |
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} |
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// If we receive an Ansi escape, send the existing buffer immediately |
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// Kind of behaves like newlines |
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case '\u001b': |
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{ |
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// Unlike '\n', this char is not included in the line |
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var line = _sb.ToString(lineStart, currentIndex - lineStart); |
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SendToQueue(line); |
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// Set line start to current index |
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lineStart = currentIndex; |
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// Look ahead and match the escape sequence |
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var remaining = _sb.ToString(currentIndex, len - currentIndex); |
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var result = AnsiParser.AnsiEscapeSequenceRegex().Match(remaining); |
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// If we found a match, send the escape sequence match, and move forward |
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if (result.Success) |
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{ |
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var escapeSequence = result.Value; |
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SendToQueue(escapeSequence); |
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Debug.WriteLine($"AsyncStreamReader - Sent Ansi escape sequence: {escapeSequence.ToRepr()}"); |
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// Advance currentIndex and lineStart to end of escape sequence |
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// minus 1 since we will increment currentIndex at the end of the loop |
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lineStart = currentIndex + escapeSequence.Length; |
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currentIndex = lineStart - 1; |
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} |
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else |
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{ |
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Debug.WriteLine($"AsyncStreamReader - No match for Ansi escape sequence: {remaining.ToRepr()}"); |
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} |
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break; |
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} |
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} |
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currentIndex++; |
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} |
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if (len > 0 && _sb[len - 1] == '\r') |
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{ |
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_bLastCarriageReturn = true; |
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} |
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// Keep the rest characters which can't form a new line in string builder. |
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if (lineStart < len) |
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{ |
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if (lineStart == 0) |
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{ |
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// we found no linebreaks, in this case we cache the position |
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// so next time we don't have to restart from the beginning |
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_currentLinePos = currentIndex; |
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} |
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else |
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{ |
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_sb.Remove(0, lineStart); |
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_currentLinePos = 0; |
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} |
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} |
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else |
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{ |
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_sb.Length = 0; |
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_currentLinePos = 0; |
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} |
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} |
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// If everything runs without exception, returns false. |
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// If an exception occurs and rethrowInNewThread is true, returns true. |
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// If an exception occurs and rethrowInNewThread is false, the exception propagates. |
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private bool FlushMessageQueue(bool rethrowInNewThread) |
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{ |
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try |
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{ |
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// Keep going until we're out of data to process. |
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while (true) |
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{ |
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// Get the next line (if there isn't one, we're done) and |
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// invoke the user's callback with it. |
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string? line; |
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lock (_messageQueue) |
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{ |
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if (_messageQueue.Count == 0) |
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{ |
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break; |
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} |
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line = _messageQueue.Dequeue(); |
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} |
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if (!_cancelOperation) |
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{ |
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_userCallBack(line); // invoked outside of the lock |
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} |
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} |
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return false; |
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} |
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catch (Exception e) |
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{ |
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// If rethrowInNewThread is true, we can't let the exception propagate synchronously on this thread, |
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// so propagate it in a thread pool thread and return true to indicate to the caller that this failed. |
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// Otherwise, let the exception propagate. |
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if (rethrowInNewThread) |
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{ |
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ThreadPool.QueueUserWorkItem(edi => ((ExceptionDispatchInfo)edi!).Throw(), ExceptionDispatchInfo.Capture(e)); |
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return true; |
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} |
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throw; |
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} |
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} |
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internal Task EOF => _readToBufferTask ?? Task.CompletedTask; |
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public void Dispose() |
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{ |
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_cts.Cancel(); |
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} |
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}
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