Multi-Platform Package Manager for Stable Diffusion
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using System;
using CommandLine;
namespace StabilityMatrix.Avalonia.Models;
/// <summary>
/// Command line arguments passed to the application.
/// </summary>
public class AppArgs
{
/// <summary>
/// Whether to enable debug mode
/// </summary>
[Option("debug", HelpText = "Enable debug mode")]
public bool DebugMode { get; set; }
/// <summary>
/// Whether to use the exception dialog while debugger is attached.
/// When no debugger is attached, the exception dialog is always used.
/// </summary>
[Option("debug-exception-dialog", HelpText = "Use exception dialog while debugger is attached")]
public bool DebugExceptionDialog { get; set; }
/// <summary>
/// Whether to use Sentry when a debugger is attached.
/// </summary>
[Option("debug-sentry", HelpText = "Use Sentry when debugger is attached")]
public bool DebugSentry { get; set; }
/// <summary>
/// Whether to force show the one-click install dialog.
/// </summary>
[Option("debug-one-click-install", HelpText = "Force show the one-click install dialog")]
public bool DebugOneClickInstall { get; set; }
/// <summary>
/// Whether to disable Sentry.
/// </summary>
[Option("no-sentry", HelpText = "Disable Sentry")]
public bool NoSentry { get; set; }
/// <summary>
/// Whether to disable window chrome effects
/// </summary>
[Option("no-window-chrome-effects", HelpText = "Disable window chrome effects")]
public bool NoWindowChromeEffects { get; set; }
/// <summary>
/// Flag to indicate if we should reset the saved window position back to (O,0)
/// </summary>
[Option("reset-window-position", HelpText = "Reset the saved window position back to (0,0)")]
public bool ResetWindowPosition { get; set; }
/// <summary>
/// Flag for disabling hardware acceleration / GPU rendering
/// </summary>
[Option("disable-gpu-rendering", HelpText = "Disable hardware acceleration / GPU rendering")]
public bool DisableGpuRendering { get; set; }
/// <summary>
/// Flag to use OpenGL rendering
/// </summary>
[Option("opengl", HelpText = "Prefer OpenGL rendering")]
public bool UseOpenGlRendering { get; set; }
/// <summary>
/// Override global app home directory
/// Defaults to (%APPDATA%|~/.config)/StabilityMatrix
/// </summary>
[Option("home-dir", HelpText = "Override global app home directory")]
public string? HomeDirectoryOverride { get; set; }
/// <summary>
/// Override data directory
/// This takes precedence over relative portable directory and global directory
/// </summary>
[Option("data-dir", HelpText = "Override data directory")]
public string? DataDirectoryOverride { get; set; }
/// <summary>
/// Launch an installed package on startup
/// Can use package ID or name
/// </summary>
[Option("launch-package", HelpText = "Package ID or name to launch on startup")]
public string? LaunchPackageName { get; set; }
/// <summary>
/// Custom Uri protocol handler
/// This will send the Uri to the running instance of the app via IPC and exit
/// </summary>
[Option("uri", Hidden = true)]
public string? Uri { get; set; }
/// <summary>
/// If provided, the app will wait for the process with this PID to exit
/// before starting up. Mainly used by the updater.
/// </summary>
[Option("wait-for-exit-pid", Hidden = true)]
public int? WaitForExitPid { get; set; }
}