using System;
using System.Collections.Generic;
using System.Linq;
using SkiaSharp;
using StabilityMatrix.Core.Extensions;
namespace StabilityMatrix.Avalonia.Helpers;
public static class ImageProcessor
{
///
/// Get the dimensions of a grid that can hold the given amount of images.
///
public static (int rows, int columns) GetGridDimensionsFromImageCount(int count)
{
if (count <= 1)
return (1, 1);
if (count == 2)
return (1, 2);
// Prefer one extra row over one extra column,
// the row count will be the floor of the square root
// and the column count will be floor of count / rows
var rows = (int)Math.Floor(Math.Sqrt(count));
var columns = (int)Math.Floor((double)count / rows);
return (rows, columns);
}
public static SKImage CreateImageGrid(IReadOnlyList images, int spacing = 0)
{
if (images.Count == 0)
throw new ArgumentException("Must have at least one image");
var (rows, columns) = GetGridDimensionsFromImageCount(images.Count);
var singleWidth = images[0].Width;
var singleHeight = images[0].Height;
// Make output image
using var output = new SKBitmap(
singleWidth * columns + spacing * (columns - 1),
singleHeight * rows + spacing * (rows - 1)
);
// Draw images
using var canvas = new SKCanvas(output);
foreach (
var (row, column) in Enumerable.Range(0, rows).Product(Enumerable.Range(0, columns))
)
{
// Stop if we have drawn all images
var index = row * columns + column;
if (index >= images.Count)
break;
// Get image
var image = images[index];
// Draw image
var destination = new SKRect(
singleWidth * column + spacing * column,
singleHeight * row + spacing * row,
singleWidth * column + spacing * column + image.Width,
singleHeight * row + spacing * row + image.Height
);
canvas.DrawImage(image, destination);
}
return SKImage.FromBitmap(output);
}
}