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using System;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using System.Threading.Tasks;
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using Avalonia;
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using Avalonia.Controls.Notifications;
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using Avalonia.Styling;
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using CommunityToolkit.Mvvm.ComponentModel;
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using CommunityToolkit.Mvvm.Input;
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using FluentAvalonia.UI.Controls;
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using StabilityMatrix.Avalonia.Services;
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using StabilityMatrix.Avalonia.Views;
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using StabilityMatrix.Core.Attributes;
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using StabilityMatrix.Core.Extensions;
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using StabilityMatrix.Core.Helper;
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using StabilityMatrix.Core.Services;
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namespace StabilityMatrix.Avalonia.ViewModels;
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[View(typeof(SettingsPage))]
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public partial class SettingsViewModel : PageViewModelBase
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{
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private readonly INotificationService notificationService;
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private readonly ISettingsManager settingsManager;
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public override string Title => "Settings";
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public override Symbol Icon => Symbol.Setting;
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// Theme panel
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[ObservableProperty] private string? selectedTheme;
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public ObservableCollection<string> AvailableThemes { get; } = new()
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{
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"Light",
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"Dark",
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"System",
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};
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public SettingsViewModel(INotificationService notificationService,
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ISettingsManager settingsManager)
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{
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this.notificationService = notificationService;
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this.settingsManager = settingsManager;
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SelectedTheme = AvailableThemes[1];
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}
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partial void OnSelectedThemeChanged(string? value)
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{
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// In case design / tests
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if (Application.Current is null) return;
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// Change theme
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Application.Current!.RequestedThemeVariant = value switch
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{
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"Dark" => ThemeVariant.Dark,
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"Light" => ThemeVariant.Light,
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_ => ThemeVariant.Default
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};
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}
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// Debug info
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[ObservableProperty] private string? debugPaths;
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[ObservableProperty] private string? debugCompatInfo;
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[ObservableProperty] private string? debugGpuInfo;
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public void LoadDebugInfo()
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{
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var assembly = Assembly.GetExecutingAssembly();
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var appData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
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DebugPaths = $"""
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Current Working Directory [Environment.CurrentDirectory]
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"{Environment.CurrentDirectory}"
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App Directory [Assembly.GetExecutingAssembly().Location]
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"{assembly.Location}"
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App Directory [AppContext.BaseDirectory]
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"{AppContext.BaseDirectory}"
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AppData Directory [SpecialFolder.ApplicationData]
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"{appData}"
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""";
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// 1. Check portable mode
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var appDir = Compat.AppCurrentDir;
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var expectedPortableFile = Path.Combine(appDir, "Data", ".sm-portable");
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var isPortableMode = File.Exists(expectedPortableFile);
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DebugCompatInfo = $"""
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Platform: {Compat.Platform}
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AppData: {Compat.AppData}
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AppDataHome: {Compat.AppDataHome}
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AppCurrentDir: {Compat.AppCurrentDir}
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ExecutableName: {Compat.GetExecutableName()}
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-- Settings --
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Expected Portable Marker file: {expectedPortableFile}
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Portable Marker file exists: {isPortableMode}
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IsLibraryDirSet = {settingsManager.IsLibraryDirSet}
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IsPortableMode = {settingsManager.IsPortableMode}
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""";
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// Get Gpu info
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var gpuInfo = "";
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foreach (var (i, gpu) in HardwareHelper.IterGpuInfo().Enumerate())
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{
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gpuInfo += $"[{i+1}] {gpu}\n";
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}
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DebugGpuInfo = gpuInfo;
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}
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// Debug buttons
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[RelayCommand]
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private void DebugNotification()
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{
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notificationService.Show(new Notification(
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title: "Test Notification",
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message: "Here is some message",
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type: NotificationType.Information));
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}
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[RelayCommand]
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private async Task DebugContentDialog()
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{
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var dialog = new ContentDialog
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{
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Title = "Test title",
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PrimaryButtonText = "OK",
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CloseButtonText = "Close"
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};
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var result = await dialog.ShowAsync();
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notificationService.Show(new Notification("Content dialog closed",
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$"Result: {result}"));
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}
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}
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