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using System.Diagnostics;
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using System.Runtime.Versioning;
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using System.Text.RegularExpressions;
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using Microsoft.Win32;
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namespace StabilityMatrix.Core.Helper;
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public static partial class HardwareHelper
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{
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private static IReadOnlyList<GpuInfo>? cachedGpuInfos;
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private static string RunBashCommand(string command)
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{
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var processInfo = new ProcessStartInfo("bash", "-c \"" + command + "\"")
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{
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UseShellExecute = false,
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RedirectStandardOutput = true
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};
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var process = Process.Start(processInfo);
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process.WaitForExit();
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var output = process.StandardOutput.ReadToEnd();
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return output;
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}
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[SupportedOSPlatform("windows")]
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private static IEnumerable<GpuInfo> IterGpuInfoWindows()
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{
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const string gpuRegistryKeyPath =
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@"SYSTEM\CurrentControlSet\Control\Class\{4d36e968-e325-11ce-bfc1-08002be10318}";
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using var baseKey = Registry.LocalMachine.OpenSubKey(gpuRegistryKeyPath);
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if (baseKey == null) yield break;
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foreach (var subKeyName in baseKey.GetSubKeyNames().Where(k => k.StartsWith("0")))
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{
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using var subKey = baseKey.OpenSubKey(subKeyName);
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if (subKey != null)
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{
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yield return new GpuInfo
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{
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Name = subKey.GetValue("DriverDesc")?.ToString(),
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MemoryBytes = Convert.ToUInt64(subKey.GetValue("HardwareInformation.qwMemorySize")),
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};
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}
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}
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}
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[SupportedOSPlatform("linux")]
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private static IEnumerable<GpuInfo> IterGpuInfoLinux()
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{
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var output = RunBashCommand("lspci | grep VGA");
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var gpuLines = output.Split("\n");
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foreach (var line in gpuLines)
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{
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if (string.IsNullOrWhiteSpace(line)) continue;
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var gpuId = line.Split(' ')[0]; // The GPU ID is the first part of the line
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var gpuOutput = RunBashCommand($"lspci -v -s {gpuId}");
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ulong memoryBytes = 0;
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string? name = null;
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// Parse output with regex
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var match = Regex.Match(gpuOutput, @"VGA compatible controller: ([^\n]*)");
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if (match.Success)
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{
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name = match.Groups[1].Value.Trim();
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}
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match = Regex.Match(gpuOutput, @"prefetchable\) \[size=(\\d+)M\]");
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if (match.Success)
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{
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memoryBytes = ulong.Parse(match.Groups[1].Value) * 1024 * 1024;
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}
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yield return new GpuInfo { Name = name, MemoryBytes = memoryBytes };
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}
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}
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/// <summary>
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/// Yields GpuInfo for each GPU in the system.
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/// </summary>
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public static IEnumerable<GpuInfo> IterGpuInfo()
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{
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if (Compat.IsWindows)
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{
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return IterGpuInfoWindows();
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}
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else if (Compat.IsLinux)
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{
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// Since this requires shell commands, fetch cached value if available.
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if (cachedGpuInfos is not null)
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{
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return cachedGpuInfos;
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}
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// No cache, fetch and cache.
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cachedGpuInfos = IterGpuInfoLinux().ToList();
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return cachedGpuInfos;
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}
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// TODO: Implement for macOS
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return Enumerable.Empty<GpuInfo>();
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}
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/// <summary>
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/// Return true if the system has at least one Nvidia GPU.
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/// </summary>
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public static bool HasNvidiaGpu()
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{
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return IterGpuInfo().Any(gpu => gpu.IsNvidia);
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}
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/// <summary>
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/// Return true if the system has at least one AMD GPU.
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/// </summary>
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public static bool HasAmdGpu()
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{
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return IterGpuInfo().Any(gpu => gpu.IsAmd);
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}
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}
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public enum Level
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{
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Unknown,
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Low,
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Medium,
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High
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}
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public record GpuInfo
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{
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public string? Name { get; init; } = string.Empty;
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public ulong MemoryBytes { get; init; }
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public Level? MemoryLevel => MemoryBytes switch
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{
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<= 0 => Level.Unknown,
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< 4 * Size.GiB => Level.Low,
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< 8 * Size.GiB => Level.Medium,
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_ => Level.High
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};
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public bool IsNvidia => Name?.ToLowerInvariant().Contains("nvidia") ?? false;
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public bool IsAmd => Name?.ToLowerInvariant().Contains("amd") ?? false;
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}
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