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using System.Buffers;
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using System.Diagnostics.CodeAnalysis;
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using NLog;
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using StabilityMatrix.Core.Exceptions;
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using StabilityMatrix.Core.Models.FileInterfaces;
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using StabilityMatrix.Core.Models.Progress;
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namespace StabilityMatrix.Core.Helper;
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[SuppressMessage("ReSharper", "MemberCanBePrivate.Global")]
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public static class FileTransfers
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{
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private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
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/// <summary>
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/// Determines suitable buffer size based on stream length.
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/// </summary>
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/// <param name="totalBytes"></param>
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/// <returns></returns>
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public static ulong GetBufferSize(ulong totalBytes) =>
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totalBytes switch
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{
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< Size.MiB => 8 * Size.KiB,
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< 100 * Size.MiB => 16 * Size.KiB,
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< 500 * Size.MiB => Size.MiB,
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< Size.GiB => 16 * Size.MiB,
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_ => 32 * Size.MiB
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};
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/// <summary>
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/// Copy all files and subfolders using a dictionary of source and destination file paths.
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/// Non-existing directories within the paths will be created.
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/// </summary>
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/// <param name="files">Dictionary of source and destination file paths</param>
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/// <param name="fileProgress">
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/// Optional (per file) progress
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/// <list type="bullet">
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/// <item>Current - Bytes read for file.</item>
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/// <item>Total - Size of file in bytes.</item>
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/// <item>Title - </item>
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/// </list>
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/// </param>
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/// <param name="totalProgress">
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/// Optional (total) progress.
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/// </param>
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public static async Task CopyFiles(
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Dictionary<string, string> files,
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IProgress<ProgressReport>? fileProgress = default,
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IProgress<ProgressReport>? totalProgress = default
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)
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{
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var totalFiles = files.Count;
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var completedFiles = 0;
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var totalSize = Convert.ToUInt64(files.Keys.Select(x => new FileInfo(x).Length).Sum());
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var totalRead = 0ul;
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foreach (var (sourcePath, destPath) in files)
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{
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var totalReadForFile = 0ul;
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await using var outStream = new FileStream(
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destPath,
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FileMode.Create,
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FileAccess.Write,
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FileShare.Read
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);
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await using var inStream = new FileStream(
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sourcePath,
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FileMode.Open,
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FileAccess.Read,
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FileShare.Read
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);
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var fileSize = (ulong)inStream.Length;
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var fileName = Path.GetFileName(sourcePath);
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completedFiles++;
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var currentCompletedFiles = completedFiles;
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await CopyStream(
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inStream,
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outStream,
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fileReadBytes =>
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{
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var lastRead = totalReadForFile;
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totalReadForFile = Convert.ToUInt64(fileReadBytes);
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totalRead += totalReadForFile - lastRead;
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fileProgress?.Report(
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new ProgressReport(
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totalReadForFile,
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fileSize,
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fileName,
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$"{currentCompletedFiles}/{totalFiles}"
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)
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);
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totalProgress?.Report(
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new ProgressReport(
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totalRead,
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totalSize,
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fileName,
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$"{currentCompletedFiles}/{totalFiles}"
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)
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);
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}
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)
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.ConfigureAwait(false);
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}
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}
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private static async Task CopyStream(Stream from, Stream to, Action<long> progress)
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{
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var shared = ArrayPool<byte>.Shared;
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var bufferSize = (int)GetBufferSize((ulong)from.Length);
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var buffer = shared.Rent(bufferSize);
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var totalRead = 0L;
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try
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{
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while (totalRead < from.Length)
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{
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var read = await from.ReadAsync(buffer.AsMemory(0, bufferSize))
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.ConfigureAwait(false);
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await to.WriteAsync(buffer.AsMemory(0, read)).ConfigureAwait(false);
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totalRead += read;
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progress(totalRead);
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}
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}
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finally
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{
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shared.Return(buffer);
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}
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}
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/// <summary>
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/// Move all files and sub-directories within the source directory to the destination directory.
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/// If the destination contains a file with the same name, we'll check if the hashes match.
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/// On matching hashes we skip the file, otherwise we throw an exception.
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/// </summary>
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/// <exception cref="FileTransferExistsException">
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/// If moving files results in name collision with different hashes.
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/// </exception>
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public static async Task MoveAllFilesAndDirectories(
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DirectoryPath sourceDir,
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DirectoryPath destinationDir,
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bool overwrite = false,
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bool overwriteIfHashMatches = false
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)
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{
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// Create the destination directory if it doesn't exist
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if (!destinationDir.Exists)
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{
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destinationDir.Create();
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}
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// First move files
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await MoveAllFiles(sourceDir, destinationDir, overwrite, overwriteIfHashMatches)
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.ConfigureAwait(false);
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// Then move directories
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foreach (var subDir in sourceDir.Info.EnumerateDirectories())
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{
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var destinationSubDir = destinationDir.JoinDir(subDir.Name);
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// Recursively move sub directories
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await MoveAllFilesAndDirectories(
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subDir,
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destinationSubDir,
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overwrite,
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overwriteIfHashMatches
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)
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.ConfigureAwait(false);
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}
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}
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/// <summary>
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/// Move all files within the source directory to the destination directory.
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/// If the destination contains a file with the same name, we'll check if the hashes match.
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/// On matching hashes we skip the file, otherwise we throw an exception.
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/// </summary>
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/// <exception cref="FileTransferExistsException">
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/// If moving files results in name collision with different hashes.
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/// </exception>
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public static async Task MoveAllFiles(
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DirectoryPath sourceDir,
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DirectoryPath destinationDir,
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bool overwrite = false,
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bool overwriteIfHashMatches = false
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)
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{
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foreach (var file in sourceDir.Info.EnumerateFiles())
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{
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var sourceFile = sourceDir.JoinFile(file.Name);
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var destinationFile = destinationDir.JoinFile(file.Name);
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if (destinationFile.Exists)
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{
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if (overwriteIfHashMatches)
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{
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// Check if files hashes are the same
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var sourceHash = await FileHash
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.GetBlake3Async(sourceFile)
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.ConfigureAwait(false);
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var destinationHash = await FileHash
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.GetBlake3Async(destinationFile)
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.ConfigureAwait(false);
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// For same hash, just delete original file
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if (sourceHash == destinationHash)
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{
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Logger.Info(
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$"Deleted source file {file.Name} as it already exists in {destinationDir}."
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+ $" Matching Blake3 hash: {sourceHash}"
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);
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sourceFile.Delete();
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}
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}
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else if (!overwrite)
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{
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throw new FileTransferExistsException(sourceFile, destinationFile);
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}
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}
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// Move the file
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await sourceFile.MoveToAsync(destinationFile).ConfigureAwait(false);
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}
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}
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}
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