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143 lines
4.8 KiB
143 lines
4.8 KiB
1 year ago
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using System.ComponentModel;
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1 year ago
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using System.Diagnostics;
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using System.Runtime.InteropServices;
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1 year ago
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using System.Runtime.Versioning;
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1 year ago
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using NLog;
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1 year ago
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namespace StabilityMatrix.Core.Helper;
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1 year ago
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/// <summary>
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/// Allows processes to be automatically killed if this parent process unexpectedly quits.
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/// This feature requires Windows 8 or greater. On Windows 7, nothing is done.</summary>
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/// <remarks>References:
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/// https://stackoverflow.com/a/4657392/386091
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/// https://stackoverflow.com/a/9164742/386091 </remarks>
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1 year ago
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[SupportedOSPlatform("windows")]
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public static class ProcessTracker
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{
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private static readonly Logger Logger = LogManager.GetCurrentClassLogger();
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/// <summary>
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/// Add the process to be tracked. If our current process is killed, the child processes
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/// that we are tracking will be automatically killed, too. If the child process terminates
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/// first, that's fine, too.</summary>
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/// <param name="process"></param>
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public static void AddProcess(Process process)
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{
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if (JobHandle == IntPtr.Zero) return;
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Logger.Debug("Adding process '{Name}' [{Id}] to job object", process.ProcessName, process.Id);
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var success = AssignProcessToJobObject(JobHandle, process.Handle);
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if (!success && !process.HasExited)
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{
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throw new Win32Exception();
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}
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}
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static ProcessTracker()
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{
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// This feature requires Windows 8 or later.
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if (Environment.OSVersion.Version < new Version(6, 2))
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return;
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// The job name is optional (and can be null) but it helps with diagnostics.
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// If it's not null, it has to be unique. Use SysInternals' Handle command-line
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// utility: handle -a ChildProcessTracker
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var jobName = "ProcessTracker" + Environment.ProcessId;
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JobHandle = CreateJobObject(IntPtr.Zero, jobName);
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var info = new JOBOBJECT_BASIC_LIMIT_INFORMATION();
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// This is the key flag. When our process is killed, Windows will automatically
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// close the job handle, and when that happens, we want the child processes to
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// be killed, too.
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info.LimitFlags = JOBOBJECTLIMIT.JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE;
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var extendedInfo = new JOBOBJECT_EXTENDED_LIMIT_INFORMATION
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{
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BasicLimitInformation = info
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};
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var length = Marshal.SizeOf(typeof(JOBOBJECT_EXTENDED_LIMIT_INFORMATION));
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var extendedInfoPtr = Marshal.AllocHGlobal(length);
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try
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{
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Marshal.StructureToPtr(extendedInfo, extendedInfoPtr, false);
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if (!SetInformationJobObject(JobHandle, JobObjectInfoType.ExtendedLimitInformation,
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extendedInfoPtr, (uint)length))
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{
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throw new Win32Exception();
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}
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}
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finally
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{
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Marshal.FreeHGlobal(extendedInfoPtr);
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}
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}
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[DllImport("kernel32.dll", CharSet = CharSet.Unicode)]
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private static extern IntPtr CreateJobObject(IntPtr lpJobAttributes, string name);
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[DllImport("kernel32.dll")]
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private static extern bool SetInformationJobObject(IntPtr job, JobObjectInfoType infoType,
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IntPtr lpJobObjectInfo, uint cbJobObjectInfoLength);
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[DllImport("kernel32.dll", SetLastError = true)]
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private static extern bool AssignProcessToJobObject(IntPtr job, IntPtr process);
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// Windows will automatically close any open job handles when our process terminates.
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private static readonly IntPtr JobHandle;
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}
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public enum JobObjectInfoType
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{
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AssociateCompletionPortInformation = 7,
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BasicLimitInformation = 2,
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BasicUIRestrictions = 4,
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EndOfJobTimeInformation = 6,
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ExtendedLimitInformation = 9,
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SecurityLimitInformation = 5,
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GroupInformation = 11
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct JOBOBJECT_BASIC_LIMIT_INFORMATION
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{
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public Int64 PerProcessUserTimeLimit;
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public Int64 PerJobUserTimeLimit;
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public JOBOBJECTLIMIT LimitFlags;
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public UIntPtr MinimumWorkingSetSize;
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public UIntPtr MaximumWorkingSetSize;
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public UInt32 ActiveProcessLimit;
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public Int64 Affinity;
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public UInt32 PriorityClass;
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public UInt32 SchedulingClass;
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}
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[Flags]
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public enum JOBOBJECTLIMIT : uint
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{
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JOB_OBJECT_LIMIT_KILL_ON_JOB_CLOSE = 0x2000
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct IO_COUNTERS
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{
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public UInt64 ReadOperationCount;
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public UInt64 WriteOperationCount;
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public UInt64 OtherOperationCount;
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public UInt64 ReadTransferCount;
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public UInt64 WriteTransferCount;
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public UInt64 OtherTransferCount;
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}
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[StructLayout(LayoutKind.Sequential)]
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public struct JOBOBJECT_EXTENDED_LIMIT_INFORMATION
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{
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public JOBOBJECT_BASIC_LIMIT_INFORMATION BasicLimitInformation;
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public IO_COUNTERS IoInfo;
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public UIntPtr ProcessMemoryLimit;
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public UIntPtr JobMemoryLimit;
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public UIntPtr PeakProcessMemoryUsed;
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public UIntPtr PeakJobMemoryUsed;
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}
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