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233 lines
10 KiB
233 lines
10 KiB
import nodes |
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from comfy.graph_utils import is_link |
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class DependencyCycleError(Exception): |
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pass |
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class NodeInputError(Exception): |
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pass |
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class NodeNotFoundError(Exception): |
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pass |
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class DynamicPrompt: |
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def __init__(self, original_prompt): |
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# The original prompt provided by the user |
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self.original_prompt = original_prompt |
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# Any extra pieces of the graph created during execution |
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self.ephemeral_prompt = {} |
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self.ephemeral_parents = {} |
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self.ephemeral_display = {} |
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def get_node(self, node_id): |
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if node_id in self.ephemeral_prompt: |
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return self.ephemeral_prompt[node_id] |
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if node_id in self.original_prompt: |
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return self.original_prompt[node_id] |
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raise NodeNotFoundError(f"Node {node_id} not found") |
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def has_node(self, node_id): |
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return node_id in self.original_prompt or node_id in self.ephemeral_prompt |
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def add_ephemeral_node(self, node_id, node_info, parent_id, display_id): |
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self.ephemeral_prompt[node_id] = node_info |
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self.ephemeral_parents[node_id] = parent_id |
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self.ephemeral_display[node_id] = display_id |
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def get_real_node_id(self, node_id): |
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while node_id in self.ephemeral_parents: |
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node_id = self.ephemeral_parents[node_id] |
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return node_id |
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def get_parent_node_id(self, node_id): |
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return self.ephemeral_parents.get(node_id, None) |
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def get_display_node_id(self, node_id): |
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while node_id in self.ephemeral_display: |
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node_id = self.ephemeral_display[node_id] |
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return node_id |
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def all_node_ids(self): |
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return set(self.original_prompt.keys()).union(set(self.ephemeral_prompt.keys())) |
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def get_original_prompt(self): |
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return self.original_prompt |
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def get_input_info(class_def, input_name): |
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valid_inputs = class_def.INPUT_TYPES() |
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input_info = None |
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input_category = None |
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if "required" in valid_inputs and input_name in valid_inputs["required"]: |
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input_category = "required" |
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input_info = valid_inputs["required"][input_name] |
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elif "optional" in valid_inputs and input_name in valid_inputs["optional"]: |
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input_category = "optional" |
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input_info = valid_inputs["optional"][input_name] |
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elif "hidden" in valid_inputs and input_name in valid_inputs["hidden"]: |
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input_category = "hidden" |
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input_info = valid_inputs["hidden"][input_name] |
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if input_info is None: |
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return None, None, None |
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input_type = input_info[0] |
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if len(input_info) > 1: |
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extra_info = input_info[1] |
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else: |
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extra_info = {} |
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return input_type, input_category, extra_info |
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class TopologicalSort: |
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def __init__(self, dynprompt): |
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self.dynprompt = dynprompt |
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self.pendingNodes = {} |
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self.blockCount = {} # Number of nodes this node is directly blocked by |
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self.blocking = {} # Which nodes are blocked by this node |
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def get_input_info(self, unique_id, input_name): |
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class_type = self.dynprompt.get_node(unique_id)["class_type"] |
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class_def = nodes.NODE_CLASS_MAPPINGS[class_type] |
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return get_input_info(class_def, input_name) |
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def make_input_strong_link(self, to_node_id, to_input): |
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inputs = self.dynprompt.get_node(to_node_id)["inputs"] |
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if to_input not in inputs: |
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raise NodeInputError(f"Node {to_node_id} says it needs input {to_input}, but there is no input to that node at all") |
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value = inputs[to_input] |
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if not is_link(value): |
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raise NodeInputError(f"Node {to_node_id} says it needs input {to_input}, but that value is a constant") |
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from_node_id, from_socket = value |
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self.add_strong_link(from_node_id, from_socket, to_node_id) |
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def add_strong_link(self, from_node_id, from_socket, to_node_id): |
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self.add_node(from_node_id) |
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if to_node_id not in self.blocking[from_node_id]: |
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self.blocking[from_node_id][to_node_id] = {} |
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self.blockCount[to_node_id] += 1 |
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self.blocking[from_node_id][to_node_id][from_socket] = True |
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def add_node(self, unique_id, include_lazy=False, subgraph_nodes=None): |
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if unique_id in self.pendingNodes: |
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return |
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self.pendingNodes[unique_id] = True |
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self.blockCount[unique_id] = 0 |
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self.blocking[unique_id] = {} |
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inputs = self.dynprompt.get_node(unique_id)["inputs"] |
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for input_name in inputs: |
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value = inputs[input_name] |
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if is_link(value): |
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from_node_id, from_socket = value |
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if subgraph_nodes is not None and from_node_id not in subgraph_nodes: |
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continue |
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input_type, input_category, input_info = self.get_input_info(unique_id, input_name) |
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is_lazy = input_info is not None and "lazy" in input_info and input_info["lazy"] |
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if include_lazy or not is_lazy: |
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self.add_strong_link(from_node_id, from_socket, unique_id) |
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def get_ready_nodes(self): |
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return [node_id for node_id in self.pendingNodes if self.blockCount[node_id] == 0] |
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def pop_node(self, unique_id): |
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del self.pendingNodes[unique_id] |
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for blocked_node_id in self.blocking[unique_id]: |
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self.blockCount[blocked_node_id] -= 1 |
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del self.blocking[unique_id] |
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def is_empty(self): |
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return len(self.pendingNodes) == 0 |
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# ExecutionList implements a topological dissolve of the graph. After a node is staged for execution, |
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# it can still be returned to the graph after having further dependencies added. |
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class ExecutionList(TopologicalSort): |
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def __init__(self, dynprompt, output_cache): |
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super().__init__(dynprompt) |
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self.output_cache = output_cache |
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self.staged_node_id = None |
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def add_strong_link(self, from_node_id, from_socket, to_node_id): |
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if self.output_cache.get(from_node_id) is not None: |
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# Nothing to do |
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return |
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super().add_strong_link(from_node_id, from_socket, to_node_id) |
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def stage_node_execution(self): |
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assert self.staged_node_id is None |
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if self.is_empty(): |
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return None, None, None |
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available = self.get_ready_nodes() |
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if len(available) == 0: |
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cycled_nodes = self.get_nodes_in_cycle() |
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# Because cycles composed entirely of static nodes are caught during initial validation, |
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# we will 'blame' the first node in the cycle that is not a static node. |
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blamed_node = cycled_nodes[0] |
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for node_id in cycled_nodes: |
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display_node_id = self.dynprompt.get_display_node_id(node_id) |
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if display_node_id != node_id: |
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blamed_node = display_node_id |
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break |
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ex = DependencyCycleError("Dependency cycle detected") |
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error_details = { |
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"node_id": blamed_node, |
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"exception_message": str(ex), |
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"exception_type": "graph.DependencyCycleError", |
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"traceback": [], |
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"current_inputs": [] |
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} |
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return None, error_details, ex |
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next_node = available[0] |
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# If an output node is available, do that first. |
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# Technically this has no effect on the overall length of execution, but it feels better as a user |
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# for a PreviewImage to display a result as soon as it can |
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# Some other heuristics could probably be used here to improve the UX further. |
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for node_id in available: |
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class_type = self.dynprompt.get_node(node_id)["class_type"] |
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class_def = nodes.NODE_CLASS_MAPPINGS[class_type] |
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if hasattr(class_def, 'OUTPUT_NODE') and class_def.OUTPUT_NODE == True: |
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next_node = node_id |
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break |
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self.staged_node_id = next_node |
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return self.staged_node_id, None, None |
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def unstage_node_execution(self): |
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assert self.staged_node_id is not None |
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self.staged_node_id = None |
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def complete_node_execution(self): |
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node_id = self.staged_node_id |
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self.pop_node(node_id) |
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self.staged_node_id = None |
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def get_nodes_in_cycle(self): |
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# We'll dissolve the graph in reverse topological order to leave only the nodes in the cycle. |
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# We're skipping some of the performance optimizations from the original TopologicalSort to keep |
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# the code simple (and because having a cycle in the first place is a catastrophic error) |
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blocked_by = { node_id: {} for node_id in self.pendingNodes } |
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for from_node_id in self.blocking: |
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for to_node_id in self.blocking[from_node_id]: |
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if True in self.blocking[from_node_id][to_node_id].values(): |
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blocked_by[to_node_id][from_node_id] = True |
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to_remove = [node_id for node_id in blocked_by if len(blocked_by[node_id]) == 0] |
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while len(to_remove) > 0: |
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for node_id in to_remove: |
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for to_node_id in blocked_by: |
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if node_id in blocked_by[to_node_id]: |
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del blocked_by[to_node_id][node_id] |
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del blocked_by[node_id] |
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to_remove = [node_id for node_id in blocked_by if len(blocked_by[node_id]) == 0] |
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return list(blocked_by.keys()) |
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# Return this from a node and any users will be blocked with the given error message. |
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# If the message is None, execution will be blocked silently instead. |
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# Generally, you should avoid using this functionality unless absolutley necessary. Whenever it's |
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# possible, a lazy input will be more efficient and have a better user experience. |
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# This functionality is useful in two cases: |
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# 1. You want to conditionally prevent an output node from executing. (Particularly a built-in node |
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# like SaveImage. For your own output nodes, I would recommend just adding a BOOL input and using |
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# lazy evaluation to let it conditionally disable itself.) |
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# 2. You have a node with multiple possible outputs, some of which are invalid and should not be used. |
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# (I would recommend not making nodes like this in the future -- instead, make multiple nodes with |
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# different outputs. Unfortunately, there are several popular existing nodes using this pattern.) |
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class ExecutionBlocker: |
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def __init__(self, message): |
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self.message = message |
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