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Add a VAEEncodeTiled node.

pull/120/head
comfyanonymous 2 years ago
parent
commit
e33dc2b33b
  1. 8
      comfy/sd.py
  2. 22
      nodes.py

8
comfy/sd.py

@ -400,6 +400,14 @@ class VAE:
samples = samples.cpu()
return samples
def encode_tiled(self, pixel_samples, tile_x=512, tile_y=512, overlap = 64):
model_management.unload_model()
self.first_stage_model = self.first_stage_model.to(self.device)
pixel_samples = pixel_samples.movedim(-1,1).to(self.device)
samples = utils.tiled_scale(pixel_samples, lambda a: self.first_stage_model.encode(2. * a - 1.).sample() * self.scale_factor, tile_x, tile_y, overlap, upscale_amount = (1/8), out_channels=4)
self.first_stage_model = self.first_stage_model.cpu()
samples = samples.cpu()
return samples
def resize_image_to(tensor, target_latent_tensor, batched_number):
tensor = utils.common_upscale(tensor, target_latent_tensor.shape[3] * 8, target_latent_tensor.shape[2] * 8, 'nearest-exact', "center")

22
nodes.py

@ -151,6 +151,27 @@ class VAEEncode:
return ({"samples":t}, )
class VAEEncodeTiled:
def __init__(self, device="cpu"):
self.device = device
@classmethod
def INPUT_TYPES(s):
return {"required": { "pixels": ("IMAGE", ), "vae": ("VAE", )}}
RETURN_TYPES = ("LATENT",)
FUNCTION = "encode"
CATEGORY = "_for_testing"
def encode(self, vae, pixels):
x = (pixels.shape[1] // 64) * 64
y = (pixels.shape[2] // 64) * 64
if pixels.shape[1] != x or pixels.shape[2] != y:
pixels = pixels[:,:x,:y,:]
t = vae.encode_tiled(pixels[:,:,:,:3])
return ({"samples":t}, )
class VAEEncodeForInpaint:
def __init__(self, device="cpu"):
self.device = device
@ -946,6 +967,7 @@ NODE_CLASS_MAPPINGS = {
"StyleModelLoader": StyleModelLoader,
"CLIPVisionLoader": CLIPVisionLoader,
"VAEDecodeTiled": VAEDecodeTiled,
"VAEEncodeTiled": VAEEncodeTiled,
}
def load_custom_node(module_path):

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