The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.
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#code originally taken from: https://github.com/ChenyangSi/FreeU (under MIT License)
import torch
def Fourier_filter(x, threshold, scale):
# FFT
x_freq = torch.fft.fftn(x.float(), dim=(-2, -1))
x_freq = torch.fft.fftshift(x_freq, dim=(-2, -1))
B, C, H, W = x_freq.shape
mask = torch.ones((B, C, H, W), device=x.device)
crow, ccol = H // 2, W //2
mask[..., crow - threshold:crow + threshold, ccol - threshold:ccol + threshold] = scale
x_freq = x_freq * mask
# IFFT
x_freq = torch.fft.ifftshift(x_freq, dim=(-2, -1))
x_filtered = torch.fft.ifftn(x_freq, dim=(-2, -1)).real
return x_filtered.to(x.dtype)
class FreeU:
@classmethod
def INPUT_TYPES(s):
return {"required": { "model": ("MODEL",),
"b1": ("FLOAT", {"default": 1.1, "min": 0.0, "max": 10.0, "step": 0.01}),
"b2": ("FLOAT", {"default": 1.2, "min": 0.0, "max": 10.0, "step": 0.01}),
"s1": ("FLOAT", {"default": 0.9, "min": 0.0, "max": 10.0, "step": 0.01}),
"s2": ("FLOAT", {"default": 0.2, "min": 0.0, "max": 10.0, "step": 0.01}),
}}
RETURN_TYPES = ("MODEL",)
FUNCTION = "patch"
CATEGORY = "_for_testing"
def patch(self, model, b1, b2, s1, s2):
def output_block_patch(h, hsp, transformer_options):
if h.shape[1] == 1280:
h[:,:640] = h[:,:640] * b1
hsp = Fourier_filter(hsp, threshold=1, scale=s1)
if h.shape[1] == 640:
h[:,:320] = h[:,:320] * b2
hsp = Fourier_filter(hsp, threshold=1, scale=s2)
return h, hsp
m = model.clone()
m.set_model_output_block_patch(output_block_patch)
return (m, )
NODE_CLASS_MAPPINGS = {
"FreeU": FreeU,
}