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import { LGraphNode, IWidget } from "./litegraph";
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import { ComfyApp } from "../../scripts/app";
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export interface ComfyExtension {
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/**
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* The name of the extension
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*/
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name: string;
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/**
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* Allows any initialisation, e.g. loading resources. Called after the canvas is created but before nodes are added
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* @param app The ComfyUI app instance
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*/
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init(app: ComfyApp): Promise<void>;
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/**
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* Allows any additonal setup, called after the application is fully set up and running
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* @param app The ComfyUI app instance
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*/
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setup(app: ComfyApp): Promise<void>;
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/**
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* Called before nodes are registered with the graph
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* @param defs The collection of node definitions, add custom ones or edit existing ones
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* @param app The ComfyUI app instance
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*/
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addCustomNodeDefs(defs: Record<string, ComfyObjectInfo>, app: ComfyApp): Promise<void>;
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/**
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* Allows the extension to add custom widgets
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* @param app The ComfyUI app instance
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* @returns An array of {[widget name]: widget data}
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*/
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getCustomWidgets(
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app: ComfyApp
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): Promise<
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Array<
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Record<string, (node, inputName, inputData, app) => { widget?: IWidget; minWidth?: number; minHeight?: number }>
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>
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>;
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/**
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* Allows the extension to add additional handling to the node before it is registered with LGraph
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* @param nodeType The node class (not an instance)
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* @param nodeData The original node object info config object
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* @param app The ComfyUI app instance
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*/
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beforeRegisterNodeDef(nodeType: typeof LGraphNode, nodeData: ComfyObjectInfo, app: ComfyApp): Promise<void>;
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/**
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* Allows the extension to register additional nodes with LGraph after standard nodes are added
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* @param app The ComfyUI app instance
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*/
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registerCustomNodes(app: ComfyApp): Promise<void>;
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/**
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* Allows the extension to modify a node that has been reloaded onto the graph.
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* If you break something in the backend and want to patch workflows in the frontend
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* This is the place to do this
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* @param node The node that has been loaded
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* @param app The ComfyUI app instance
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*/
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loadedGraphNode(node: LGraphNode, app: ComfyApp);
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/**
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* Allows the extension to run code after the constructor of the node
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* @param node The node that has been created
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* @param app The ComfyUI app instance
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*/
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nodeCreated(node: LGraphNode, app: ComfyApp);
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}
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export type ComfyObjectInfo = {
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name: string;
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display_name?: string;
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description?: string;
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category: string;
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input?: {
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required?: Record<string, ComfyObjectInfoConfig>;
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optional?: Record<string, ComfyObjectInfoConfig>;
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};
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output?: string[];
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output_name: string[];
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};
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export type ComfyObjectInfoConfig = [string | any[]] | [string | any[], any];
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