|
|
|
const { spawn } = require("child_process");
|
|
|
|
const { resolve } = require("path");
|
|
|
|
const { existsSync, mkdirSync, writeFileSync } = require("fs");
|
|
|
|
const http = require("http");
|
|
|
|
|
|
|
|
async function setup() {
|
|
|
|
// Wait up to 30s for it to start
|
|
|
|
let success = false;
|
|
|
|
let child;
|
|
|
|
for (let i = 0; i < 30; i++) {
|
|
|
|
try {
|
|
|
|
await new Promise((res, rej) => {
|
|
|
|
http
|
|
|
|
.get("http://127.0.0.1:8188/object_info", (resp) => {
|
|
|
|
let data = "";
|
|
|
|
resp.on("data", (chunk) => {
|
|
|
|
data += chunk;
|
|
|
|
});
|
|
|
|
resp.on("end", () => {
|
|
|
|
// Modify the response data to add some checkpoints
|
|
|
|
const objectInfo = JSON.parse(data);
|
|
|
|
objectInfo.CheckpointLoaderSimple.input.required.ckpt_name[0] = ["model1.safetensors", "model2.ckpt"];
|
|
|
|
objectInfo.VAELoader.input.required.vae_name[0] = ["vae1.safetensors", "vae2.ckpt"];
|
|
|
|
|
|
|
|
data = JSON.stringify(objectInfo, undefined, "\t");
|
|
|
|
|
|
|
|
const outDir = resolve("./data");
|
|
|
|
if (!existsSync(outDir)) {
|
|
|
|
mkdirSync(outDir);
|
|
|
|
}
|
|
|
|
|
|
|
|
const outPath = resolve(outDir, "object_info.json");
|
|
|
|
console.log(`Writing ${Object.keys(objectInfo).length} nodes to ${outPath}`);
|
|
|
|
writeFileSync(outPath, data, {
|
|
|
|
encoding: "utf8",
|
|
|
|
});
|
|
|
|
res();
|
|
|
|
});
|
|
|
|
})
|
|
|
|
.on("error", rej);
|
|
|
|
});
|
|
|
|
success = true;
|
|
|
|
break;
|
|
|
|
} catch (error) {
|
|
|
|
console.log(i + "/30", error);
|
|
|
|
if (i === 0) {
|
|
|
|
// Start the server on first iteration if it fails to connect
|
|
|
|
console.log("Starting ComfyUI server...");
|
|
|
|
|
|
|
|
let python = resolve("../../python_embeded/python.exe");
|
|
|
|
let args;
|
|
|
|
let cwd;
|
|
|
|
if (existsSync(python)) {
|
|
|
|
args = ["-s", "ComfyUI/main.py"];
|
|
|
|
cwd = "../..";
|
|
|
|
} else {
|
|
|
|
python = "python";
|
|
|
|
args = ["main.py"];
|
|
|
|
cwd = "..";
|
|
|
|
}
|
|
|
|
args.push("--cpu");
|
|
|
|
console.log(python, ...args);
|
|
|
|
child = spawn(python, args, { cwd });
|
|
|
|
child.on("error", (err) => {
|
|
|
|
console.log(`Server error (${err})`);
|
|
|
|
i = 30;
|
|
|
|
});
|
|
|
|
child.on("exit", (code) => {
|
|
|
|
if (!success) {
|
|
|
|
console.log(`Server exited (${code})`);
|
|
|
|
i = 30;
|
|
|
|
}
|
|
|
|
});
|
|
|
|
}
|
|
|
|
await new Promise((r) => {
|
|
|
|
setTimeout(r, 1000);
|
|
|
|
});
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
child?.kill();
|
|
|
|
|
|
|
|
if (!success) {
|
|
|
|
throw new Error("Waiting for server failed...");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
setup();
|