The most powerful and modular stable diffusion GUI, api and backend with a graph/nodes interface.
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import nodes
import folder_paths
MAX_RESOLUTION = nodes.MAX_RESOLUTION
class WebcamCapture(nodes.LoadImage):
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"image": ("WEBCAM", {}),
"width": ("INT", {"default": 0, "min": 0, "max": MAX_RESOLUTION, "step": 1}),
"height": ("INT", {"default": 0, "min": 0, "max": MAX_RESOLUTION, "step": 1}),
"capture_on_queue": ("BOOLEAN", {"default": True}),
}
}
RETURN_TYPES = ("IMAGE",)
FUNCTION = "load_capture"
CATEGORY = "image"
def load_capture(s, image, **kwargs):
return super().load_image(folder_paths.get_annotated_filepath(image))
NODE_CLASS_MAPPINGS = {
"WebcamCapture": WebcamCapture,
}
NODE_DISPLAY_NAME_MAPPINGS = {
"WebcamCapture": "Webcam Capture",
}